Fix tests.

Flashlight RSI state names had been changed, and some places weren't updated properly
This commit is contained in:
Vera Aguilera Puerto
2021-08-17 09:07:52 +02:00
parent d61ff89dfc
commit 13a214e4a0
2 changed files with 5 additions and 5 deletions

View File

@@ -42,8 +42,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
- type: Sprite - type: Sprite
sprite: Objects/Tools/flashlight.rsi sprite: Objects/Tools/flashlight.rsi
layers: layers:
- state: lantern_off - state: flashlight
- state: HandheldLightOnOverlay - state: flashlight-overlay
shader: unshaded shader: unshaded
visible: false visible: false
- type: Item - type: Item

View File

@@ -43,9 +43,9 @@
- type: latheRecipe - type: latheRecipe
id: FlashlightLantern id: FlashlightLantern
icon: icon:
sprite: Objects/Tools/flashlight.rsi sprite: Objects/Tools/flashlight.rsi
state: lantern_off state: flashlight
result: FlashlightLantern result: FlashlightLantern
completetime: 500 completetime: 500
materials: materials:
@@ -58,7 +58,7 @@
icon: icon:
sprite: Objects/Misc/fire_extinguisher.rsi sprite: Objects/Misc/fire_extinguisher.rsi
state: fire_extinguisher_closed state: fire_extinguisher_closed
result: FireExtinguisher result: FireExtinguisher
completetime: 500 completetime: 500
materials: materials:
Steel: 200 Steel: 200