diff --git a/Content.IntegrationTests/Tests/GameObjects/Components/Mobs/ActionsComponentTests.cs b/Content.IntegrationTests/Tests/GameObjects/Components/Mobs/ActionsComponentTests.cs index 82bdf16910..ba93f5d835 100644 --- a/Content.IntegrationTests/Tests/GameObjects/Components/Mobs/ActionsComponentTests.cs +++ b/Content.IntegrationTests/Tests/GameObjects/Components/Mobs/ActionsComponentTests.cs @@ -42,8 +42,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs - type: Sprite sprite: Objects/Tools/flashlight.rsi layers: - - state: lantern_off - - state: HandheldLightOnOverlay + - state: flashlight + - state: flashlight-overlay shader: unshaded visible: false - type: Item diff --git a/Resources/Prototypes/Recipes/Lathes/misc.yml b/Resources/Prototypes/Recipes/Lathes/misc.yml index 73e528f1f1..686dfc42c6 100644 --- a/Resources/Prototypes/Recipes/Lathes/misc.yml +++ b/Resources/Prototypes/Recipes/Lathes/misc.yml @@ -43,9 +43,9 @@ - type: latheRecipe id: FlashlightLantern - icon: + icon: sprite: Objects/Tools/flashlight.rsi - state: lantern_off + state: flashlight result: FlashlightLantern completetime: 500 materials: @@ -58,7 +58,7 @@ icon: sprite: Objects/Misc/fire_extinguisher.rsi state: fire_extinguisher_closed - result: FireExtinguisher + result: FireExtinguisher completetime: 500 materials: Steel: 200