Move some Station methods into shared (#38976)
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@@ -58,7 +58,7 @@ public abstract class BaseEntityReplaceVariationPassSystem<TEntComp, TGameRuleCo
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Transform(newEnt).LocalRotation = rot;
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}
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Log.Debug($"Entity replacement took {stopwatch.Elapsed} with {Stations.GetTileCount(args.Station)} tiles");
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Log.Debug($"Entity replacement took {stopwatch.Elapsed} with {Stations.GetTileCount(args.Station.AsNullable())} tiles");
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}
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private void QueueReplace(Entity<TransformComponent> ent, List<EntitySpawnEntry> replacements)
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