Fixes the audio and icon (#2854)

This commit is contained in:
AJCM-git
2020-12-27 13:32:48 -04:00
committed by GitHub
parent be48a25c14
commit 13704a255c
4 changed files with 2 additions and 2 deletions

View File

@@ -82,7 +82,7 @@ namespace Content.Server.GameObjects.Components.Cargo
{
if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Teleporting && _teleportQueue.Count > 0)
{
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/phasein.ogg", Owner, AudioParams.Default.WithVolume(-8f));
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/phasein.ogg", Owner, AudioParams.Default.WithVolume(-8f));
Owner.EntityManager.SpawnEntity(_teleportQueue[0].Product, Owner.Transform.Coordinates);
_teleportQueue.RemoveAt(0);
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))

View File

@@ -4,7 +4,7 @@
description: "Three vests of well-rounded, decently-protective armor. Requires Security access to open."
icon:
sprite: Clothing/OuterClothing/Vests/oldarmor.rsi
state: armor
state: icon
product: CrateSecurityArmor
cost: 1500
category: Security