Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category. * adds even more smites. * Even more smites, some messages for specific smites. * Adds even more smites. * Removes some junk, adds a smite that angers the pointing arrows. * get rid of dumb component. * Remove mistake from verb menu presentation. * How did that happen? * whoops * c * e * fuck * Loading... * removes the BoM go away * adds the funny kill sign. Fixes ghost smite. * Move systems around. * Adjust organ vomit. * Adds a smite that turns people into an instrument, and one that removes their gravity. * oops * typo Co-authored-by: Veritius <veritiusgaming@gmail.com>
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@@ -51,7 +51,7 @@ namespace Content.Server.Pointing.Components
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("rogue")]
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private bool _rogue = default;
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public bool Rogue = false;
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protected override void Startup()
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{
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@@ -73,7 +73,7 @@ namespace Content.Server.Pointing.Components
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if (_duration <= 0)
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{
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if (_rogue)
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if (Rogue)
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{
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_entMan.RemoveComponent<PointingArrowComponent>(Owner);
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_entMan.AddComponent<RoguePointingArrowComponent>(Owner);
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