Reduce knocked down players tile friction (#11035)

This commit is contained in:
metalgearsloth
2022-09-11 16:49:10 +10:00
committed by GitHub
parent 47dd0ff2e8
commit 12e1a961d6
12 changed files with 80 additions and 124 deletions

View File

@@ -69,7 +69,7 @@ namespace Content.Shared.Movement.Systems
InitializeRelay();
_configManager.OnValueChanged(CCVars.RelativeMovement, SetRelativeMovement, true);
_configManager.OnValueChanged(CCVars.StopSpeed, SetStopSpeed, true);
UpdatesBefore.Add(typeof(SharedTileFrictionController));
UpdatesBefore.Add(typeof(TileFrictionController));
}
private void SetRelativeMovement(bool value) => _relativeMovement = value;