Basic gibbing (#2973)
* Adds gibbing * Adds adminbused absurd-damage foamblade * Sane parts * BaseOrgan -> BaseMechanism * Do not do random offset on shared, fix killing oneself with click attacks * BaseMechanism -> BaseHumanOrgan -> *stuff* * Account for prediction, again * Add gibbing sound
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@@ -11,6 +11,7 @@ using Content.Shared.GameObjects.Components.Body.Surgery;
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using Content.Shared.GameObjects.Verbs;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Content.Shared.Utility;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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@@ -57,6 +58,7 @@ namespace Content.Server.GameObjects.Components.Body.Part
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base.OnRemoveMechanism(mechanism);
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_mechanismContainer.Remove(mechanism.Owner);
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mechanism.Owner.RandomOffset(0.25f);
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}
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public override void Initialize()
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