From 12b442d2ee8237f8a4024f79c9b69a8b817d8648 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sat, 23 Jan 2021 21:51:18 +0100 Subject: [PATCH] EntityButton no longer inherits PanelContainer. It didn't use the functionality so. --- .../GameObjects/Components/Storage/ClientStorageComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs index 02d30dce09..1d6043ff18 100644 --- a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs +++ b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs @@ -284,7 +284,7 @@ namespace Content.Client.GameObjects.Components.Storage /// /// Button created for each entity that represents that item in the storage UI, with a texture, and name and size label /// - private class EntityButton : PanelContainer + private class EntityButton : Control { public EntityUid EntityUid { get; set; } public Button ActualButton { get; }