@@ -44,7 +44,7 @@ public sealed class LogicGateSystem : EntitySystem
|
||||
}
|
||||
if (comp.StateB == SignalState.Momentary)
|
||||
{
|
||||
comp.StateB = SignalState.High;
|
||||
comp.StateB = SignalState.Low;
|
||||
}
|
||||
|
||||
// output most likely changed so update it
|
||||
|
||||
Reference in New Issue
Block a user