Flash overlay rework and bugfixes (#27369)
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@@ -3,7 +3,6 @@ using Robust.Shared.Prototypes;
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namespace Content.Server.Flash.Components;
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// Also needed FlashableComponent on entity to work
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[RegisterComponent, Access(typeof(DamagedByFlashingSystem))]
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public sealed partial class DamagedByFlashingComponent : Component
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{
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@@ -11,5 +10,5 @@ public sealed partial class DamagedByFlashingComponent : Component
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/// damage from flashing
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/// </summary>
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[DataField(required: true), ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier FlashDamage = new ();
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public DamageSpecifier FlashDamage = new();
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}
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