Salvage expeditions (#12745)

This commit is contained in:
metalgearsloth
2023-04-20 10:43:13 +10:00
committed by GitHub
parent 486d7c179e
commit 122350f19c
79 changed files with 2764 additions and 662 deletions

View File

@@ -0,0 +1,194 @@
using Content.Server.Salvage.Expeditions;
using Content.Server.Salvage.Expeditions.Structure;
using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Events;
using Content.Server.Shuttles.Systems;
using Content.Server.Station.Components;
using Content.Shared.Chat;
using Content.Shared.Salvage;
using Robust.Shared.Map.Components;
using Robust.Shared.Player;
using Robust.Shared.Utility;
namespace Content.Server.Salvage;
public sealed partial class SalvageSystem
{
/*
* Handles actively running a salvage expedition.
*/
private void InitializeRunner()
{
SubscribeLocalEvent<FTLRequestEvent>(OnFTLRequest);
SubscribeLocalEvent<FTLStartedEvent>(OnFTLStarted);
SubscribeLocalEvent<FTLCompletedEvent>(OnFTLCompleted);
}
/// <summary>
/// Announces status updates to salvage crewmembers on the state of the expedition.
/// </summary>
private void Announce(EntityUid mapUid, string text)
{
var mapId = Comp<MapComponent>(mapUid).MapId;
// I love TComms and chat!!!
_chat.ChatMessageToManyFiltered(
Filter.BroadcastMap(mapId),
ChatChannel.Radio,
text,
text,
_mapManager.GetMapEntityId(mapId),
false,
true,
null);
}
private void OnFTLRequest(ref FTLRequestEvent ev)
{
if (!HasComp<SalvageExpeditionComponent>(ev.MapUid) ||
!TryComp<FTLDestinationComponent>(ev.MapUid, out var dest))
{
return;
}
// Only one shuttle can occupy an expedition.
dest.Enabled = false;
_shuttleConsoles.RefreshShuttleConsoles();
}
private void OnFTLCompleted(ref FTLCompletedEvent args)
{
if (!TryComp<SalvageExpeditionComponent>(args.MapUid, out var component))
return;
// Someone FTLd there so start announcement
if (component.Stage != ExpeditionStage.Added)
return;
Announce(args.MapUid, Loc.GetString("salvage-expedition-announcement-countdown-minutes", ("duration", (component.EndTime - _timing.CurTime).Minutes)));
if (component.DungeonLocation != Vector2.Zero)
Announce(args.MapUid, Loc.GetString("salvage-expedition-announcement-dungeon", ("direction", component.DungeonLocation.GetDir())));
component.Stage = ExpeditionStage.Running;
}
private void OnFTLStarted(ref FTLStartedEvent ev)
{
// Started a mining mission so work out exempt entities
if (TryComp<SalvageMiningExpeditionComponent>(
_mapManager.GetMapEntityId(ev.TargetCoordinates.ToMap(EntityManager, _transform).MapId),
out var mining))
{
var ents = new List<EntityUid>();
var xformQuery = GetEntityQuery<TransformComponent>();
MiningTax(ents, ev.Entity, mining, xformQuery);
mining.ExemptEntities = ents;
}
if (!TryComp<SalvageExpeditionComponent>(ev.FromMapUid, out var expedition) ||
!TryComp<SalvageExpeditionDataComponent>(expedition.Station, out var station))
{
return;
}
// Check if any shuttles remain.
var query = EntityQueryEnumerator<ShuttleComponent, TransformComponent>();
while (query.MoveNext(out _, out var xform))
{
if (xform.MapUid == ev.FromMapUid)
return;
}
// Last shuttle has left so finish the mission.
QueueDel(ev.FromMapUid.Value);
}
// Runs the expedition
private void UpdateRunner()
{
// Generic missions
var query = EntityQueryEnumerator<SalvageExpeditionComponent>();
// Run the basic mission timers (e.g. announcements, auto-FTL, completion, etc)
while (query.MoveNext(out var uid, out var comp))
{
if (comp.Completed)
continue;
var remaining = comp.EndTime - _timing.CurTime;
if (comp.Stage < ExpeditionStage.FinalCountdown && remaining < TimeSpan.FromSeconds(30))
{
comp.Stage = ExpeditionStage.FinalCountdown;
Announce(uid, Loc.GetString("salvage-expedition-announcement-countdown-seconds", ("duration", TimeSpan.FromSeconds(30).Seconds)));
}
// TODO: Play song.
else if (comp.Stage < ExpeditionStage.Countdown && remaining < TimeSpan.FromMinutes(2))
{
comp.Stage = ExpeditionStage.Countdown;
Announce(uid, Loc.GetString("salvage-expedition-announcement-countdown-minutes", ("duration", TimeSpan.FromMinutes(2).Minutes)));
}
// Auto-FTL out any shuttles
else if (remaining < TimeSpan.FromSeconds(ShuttleSystem.DefaultStartupTime) + TimeSpan.FromSeconds(0.5))
{
var ftlTime = (float) remaining.TotalSeconds;
if (remaining < TimeSpan.FromSeconds(ShuttleSystem.DefaultStartupTime))
{
ftlTime = MathF.Max(0, (float) remaining.TotalSeconds - 0.5f);
}
ftlTime = MathF.Min(ftlTime, ShuttleSystem.DefaultStartupTime);
var shuttleQuery = AllEntityQuery<ShuttleComponent, TransformComponent>();
if (TryComp<StationDataComponent>(comp.Station, out var data))
{
foreach (var member in data.Grids)
{
while (shuttleQuery.MoveNext(out var shuttleUid, out var shuttle, out var shuttleXform))
{
if (shuttleXform.MapUid != uid || HasComp<FTLComponent>(shuttleUid))
continue;
_shuttle.FTLTravel(shuttleUid, shuttle, member, ftlTime);
}
break;
}
}
}
}
// Mining missions: NOOP
// Structure missions
var structureQuery = EntityQueryEnumerator<SalvageStructureExpeditionComponent, SalvageExpeditionComponent>();
while (structureQuery.MoveNext(out var uid, out var structure, out var comp))
{
if (comp.Completed)
continue;
var structureAnnounce = false;
for (var i = 0; i < structure.Structures.Count; i++)
{
var objective = structure.Structures[i];
if (Deleted(objective))
{
structure.Structures.RemoveSwap(i);
structureAnnounce = true;
}
}
if (structureAnnounce)
{
Announce(uid, Loc.GetString("salvage-expedition-structures-remaining", ("count", structure.Structures.Count)));
}
}
}
}