Simple Magic Spellbook System (#7823)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
keronshb
2022-05-29 02:29:10 -04:00
committed by GitHub
parent fb29fd5ecb
commit 11f729d024
52 changed files with 1120 additions and 1 deletions

View File

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using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Physics;
/// <summary>
/// Use this to allow a specific UID to prevent collides
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class PreventCollideComponent : Component
{
public EntityUid Uid;
}
[Serializable, NetSerializable]
public sealed class PreventCollideComponentState : ComponentState
{
public EntityUid Uid;
public PreventCollideComponentState(PreventCollideComponent component)
{
Uid = component.Uid;
}
}