Remove usages of obsolete SpriteView.Sprite.set() (#19500)

This commit is contained in:
Visne
2023-08-25 03:16:46 +02:00
committed by GitHub
parent 3c667b6f7e
commit 11a57be230
20 changed files with 72 additions and 95 deletions

View File

@@ -125,16 +125,17 @@ namespace Content.Client.RoundEnd
VerticalExpand = true,
};
if (_entityManager.TryGetComponent(playerInfo.PlayerEntityUid, out SpriteComponent? sprite))
if (_entityManager.HasComponent<SpriteComponent>(playerInfo.PlayerEntityUid))
{
hBox.AddChild(new SpriteView
var spriteView = new SpriteView
{
Sprite = sprite,
OverrideDirection = Direction.South,
VerticalAlignment = VAlignment.Center,
SetSize = new Vector2(32, 32),
VerticalExpand = true,
});
};
spriteView.SetEntity(playerInfo.PlayerEntityUid);
hBox.AddChild(spriteView);
}
if (playerInfo.PlayerICName != null)