Remove usages of obsolete SpriteView.Sprite.set() (#19500)
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@@ -10,11 +10,11 @@ public sealed partial class MechEquipmentControl : Control
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{
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public event Action? OnRemoveButtonPressed;
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public MechEquipmentControl(string itemName, SpriteComponent? sprite, Control? fragment)
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public MechEquipmentControl(EntityUid entity, string itemName, Control? fragment)
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{
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RobustXamlLoader.Load(this);
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EquipmentName.SetMessage(itemName);
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EquipmentView.Sprite = sprite;
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EquipmentView.SetEntity(entity);
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RemoveButton.TexturePath = "/Textures/Interface/Nano/cross.svg.png";
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if (fragment != null)
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