Remove usages of obsolete SpriteView.Sprite.set() (#19500)
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@@ -222,14 +222,16 @@ namespace Content.Client.Examine
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vBox.AddChild(hBox);
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if (EntityManager.TryGetComponent(target, out SpriteComponent? sprite))
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if (EntityManager.HasComponent<SpriteComponent>(target))
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{
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hBox.AddChild(new SpriteView
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var spriteView = new SpriteView
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{
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Sprite = sprite, OverrideDirection = Direction.South,
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OverrideDirection = Direction.South,
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SetSize = new Vector2(32, 32),
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Margin = new Thickness(2, 0, 2, 0),
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});
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};
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spriteView.SetEntity(target);
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hBox.AddChild(spriteView);
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}
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if (knowTarget)
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