Fix objects tab not showing nents (#23837)

* Fix objects tab not showing nents

* Fix everything
This commit is contained in:
metalgearsloth
2024-01-10 19:30:20 +11:00
committed by GitHub
parent 7cd1ed24a5
commit 1170121532
6 changed files with 66 additions and 26 deletions

View File

@@ -3,6 +3,7 @@ using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Map.Components;
using Robust.Shared.Timing;
namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
@@ -10,12 +11,20 @@ namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
public sealed partial class ObjectsTab : Control
{
[Dependency] private readonly EntityManager _entityManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
private readonly List<ObjectsTabEntry> _objects = new();
private List<ObjectsTabSelection> _selections = new();
public event Action<ObjectsTabEntry, GUIBoundKeyEventArgs>? OnEntryKeyBindDown;
// Listen I could either have like 4 different event subscribers (for map / grid / station changes) and manage their lifetimes in AdminUIController
// OR
// I can do this.
private TimeSpan _updateFrequency = TimeSpan.FromSeconds(2);
private TimeSpan _nextUpdate = TimeSpan.FromSeconds(2);
public ObjectsTab()
{
RobustXamlLoader.Load(this);
@@ -33,12 +42,17 @@ public sealed partial class ObjectsTab : Control
ObjectTypeOptions.AddItem(Enum.GetName((ObjectsTabSelection)type)!);
}
RefreshObjectList();
}
private void RefreshObjectList()
{
RefreshObjectList(_selections[ObjectTypeOptions.SelectedId]);
}
private void RefreshObjectList(ObjectsTabSelection selection)
{
var entities = new List<EntityUid>();
var entities = new List<(string Name, NetEntity Entity)>();
switch (selection)
{
case ObjectsTabSelection.Stations:
@@ -46,20 +60,20 @@ public sealed partial class ObjectsTab : Control
break;
case ObjectsTabSelection.Grids:
{
var query = _entityManager.AllEntityQueryEnumerator<MapGridComponent>();
while (query.MoveNext(out var uid, out _))
var query = _entityManager.AllEntityQueryEnumerator<MapGridComponent, MetaDataComponent>();
while (query.MoveNext(out var uid, out _, out var metadata))
{
entities.Add(uid);
entities.Add((metadata.EntityName, _entityManager.GetNetEntity(uid)));
}
break;
}
case ObjectsTabSelection.Maps:
{
var query = _entityManager.AllEntityQueryEnumerator<MapComponent>();
while (query.MoveNext(out var uid, out _))
var query = _entityManager.AllEntityQueryEnumerator<MapComponent, MetaDataComponent>();
while (query.MoveNext(out var uid, out _, out var metadata))
{
entities.Add(uid);
entities.Add((metadata.EntityName, _entityManager.GetNetEntity(uid)));
}
break;
}
@@ -74,17 +88,28 @@ public sealed partial class ObjectsTab : Control
_objects.Clear();
foreach (var entity in entities)
foreach (var (name, nent) in entities)
{
// TODO the server eitehr needs to send the entity's name, or it needs to ensure the client knows about the entity.
var name = _entityManager.GetComponentOrNull<MetaDataComponent>(entity)?.EntityName ?? "Unknown Entity"; // this should be fixed, so I CBF localizing.
var ctrl = new ObjectsTabEntry(name, entity);
var ctrl = new ObjectsTabEntry(name, nent);
_objects.Add(ctrl);
ObjectList.AddChild(ctrl);
ctrl.OnKeyBindDown += args => OnEntryKeyBindDown?.Invoke(ctrl, args);
}
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_timing.CurTime < _nextUpdate)
return;
// I do not care for precision.
_nextUpdate = _timing.CurTime + _updateFrequency;
RefreshObjectList();
}
private enum ObjectsTabSelection
{
Grids,

View File

@@ -7,13 +7,13 @@ namespace Content.Client.Administration.UI.Tabs.ObjectsTab;
[GenerateTypedNameReferences]
public sealed partial class ObjectsTabEntry : ContainerButton
{
public EntityUid AssocEntity;
public NetEntity AssocEntity;
public ObjectsTabEntry(string name, EntityUid euid)
public ObjectsTabEntry(string name, NetEntity nent)
{
RobustXamlLoader.Load(this);
AssocEntity = euid;
EIDLabel.Text = euid.ToString();
AssocEntity = nent;
EIDLabel.Text = nent.ToString();
NameLabel.Text = name;
}
}

View File

@@ -7,8 +7,7 @@ namespace Content.Client.Station;
/// </summary>
public sealed class StationSystem : EntitySystem
{
private readonly HashSet<EntityUid> _stations = new();
private readonly List<(string Name, NetEntity Entity)> _stations = new();
/// <summary>
/// All stations that currently exist.
@@ -16,7 +15,7 @@ public sealed class StationSystem : EntitySystem
/// <remarks>
/// I'd have this just invoke an entity query, but we're on the client and the client barely knows about stations.
/// </remarks>
public IReadOnlySet<EntityUid> Stations => _stations;
public IReadOnlyList<(string Name, NetEntity Entity)> Stations => _stations;
/// <inheritdoc/>
public override void Initialize()
@@ -27,7 +26,7 @@ public sealed class StationSystem : EntitySystem
private void StationsUpdated(StationsUpdatedEvent ev)
{
_stations.Clear();
// TODO this needs to be dona in component states and with the Ensure() methods
_stations.UnionWith(GetEntitySet(ev.Stations));
// TODO this needs to be done in component states and with the Ensure() methods
_stations.AddRange(ev.Stations);
}
}

View File

@@ -23,7 +23,10 @@ using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.UserInterface.Systems.Admin;
[UsedImplicitly]
public sealed class AdminUIController : UIController, IOnStateEntered<GameplayState>, IOnStateEntered<LobbyState>, IOnSystemChanged<AdminSystem>
public sealed class AdminUIController : UIController,
IOnStateEntered<GameplayState>,
IOnStateEntered<LobbyState>,
IOnSystemChanged<AdminSystem>
{
[Dependency] private readonly IClientAdminManager _admin = default!;
[Dependency] private readonly IClientConGroupController _conGroups = default!;

View File

@@ -85,7 +85,7 @@ public sealed class StationSystem : EntitySystem
{
if (e.NewStatus == SessionStatus.Connected)
{
RaiseNetworkEvent(new StationsUpdatedEvent(GetNetEntitySet(GetStationsSet())), e.Session);
RaiseNetworkEvent(new StationsUpdatedEvent(GetStationNames()), e.Session);
}
}
@@ -93,7 +93,7 @@ public sealed class StationSystem : EntitySystem
private void OnStationAdd(EntityUid uid, StationDataComponent component, ComponentStartup args)
{
RaiseNetworkEvent(new StationsUpdatedEvent(GetNetEntitySet(GetStationsSet())), Filter.Broadcast());
RaiseNetworkEvent(new StationsUpdatedEvent(GetStationNames()), Filter.Broadcast());
var metaData = MetaData(uid);
RaiseLocalEvent(new StationInitializedEvent(uid));
@@ -108,7 +108,7 @@ public sealed class StationSystem : EntitySystem
RemComp<StationMemberComponent>(grid);
}
RaiseNetworkEvent(new StationsUpdatedEvent(GetNetEntitySet(GetStationsSet())), Filter.Broadcast());
RaiseNetworkEvent(new StationsUpdatedEvent(GetStationNames()), Filter.Broadcast());
}
private void OnPreGameMapLoad(PreGameMapLoad ev)
@@ -468,6 +468,19 @@ public sealed class StationSystem : EntitySystem
return stations;
}
public List<(string Name, NetEntity Entity)> GetStationNames()
{
var stations = GetStationsSet();
var stats = new List<(string Name, NetEntity Station)>();
foreach (var weh in stations)
{
stats.Add((MetaData(weh).EntityName, GetNetEntity(weh)));
}
return stats;
}
/// <summary>
/// Returns the first station that has a grid in a certain map.
/// If the map has no stations, null is returned instead.

View File

@@ -5,9 +5,9 @@ namespace Content.Shared.Station;
[NetSerializable, Serializable]
public sealed class StationsUpdatedEvent : EntityEventArgs
{
public readonly HashSet<NetEntity> Stations;
public readonly List<(string Name, NetEntity Entity)> Stations;
public StationsUpdatedEvent(HashSet<NetEntity> stations)
public StationsUpdatedEvent(List<(string Name, NetEntity Entity)> stations)
{
Stations = stations;
}