Virtual items cleanup (#23912)
* Virtual items cleanup * Detail * Review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -28,7 +28,7 @@ public sealed class PrototypeSaveTest
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{
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// The only prototypes that should get ignored are those that REQUIRE setup to get a sprite. At that point it is
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// the responsibility of the spawner to ensure that a valid sprite is set.
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"HandVirtualItem"
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"VirtualItem"
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};
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[Test]
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