buff grilles (#17663)
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@@ -9,6 +9,18 @@
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Blunt: 5
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Heat: 5
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- type: damageModifierSet
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id: PerforatedMetallic
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coefficients:
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Blunt: 2
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Slash: 0.6
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Piercing: 0.2
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Shock: 1.2
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flatReductions:
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Blunt: 5
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Heat: 5
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Piercing: 10
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# Like metallic, but without flat reduction so it can be damaged with fists.
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- type: damageModifierSet
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id: FlimsyMetallic
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@@ -8,3 +8,4 @@
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damage:
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types:
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Piercing: 49
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Structural: 30
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@@ -32,7 +32,7 @@
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deconstructionTarget: start
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: FlimsyMetallic
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damageModifierSet: PerforatedMetallic
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- type: PowerConsumer
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showInMonitor: false
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- type: Electrified
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@@ -66,13 +66,13 @@
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 50 #excess damage (nuke?). avoid computational cost of spawning entities.
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damage: 130 #excess damage (nuke?). avoid computational cost of spawning entities.
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 20
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damage: 100
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: grilleBroken
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