Replaces AnchoredChanged C# event with ComponentMessage (#2905)
* Replaces AnchoredChanged C# event with ComponentMessage * Removes unneeded fields Co-authored-by: py01 <pyronetics01@gmail.com>
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@@ -79,9 +79,18 @@ namespace Content.Server.GameObjects.Components.Singularity
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Logger.Error("ContainmentFieldGeneratorComponent created with no CollidableComponent");
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return;
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}
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_collidableComponent.AnchoredChanged += OnAnchoredChanged;
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}
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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base.HandleMessage(message, component);
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switch (message)
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{
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case AnchoredChangedMessage:
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OnAnchoredChanged();
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break;
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}
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}
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private void OnAnchoredChanged()
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{
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