Fix mechanism events not being called properly, add test (#2279)

* Add mechanism events when added/removed to/from body/parts

* Change old usages

* Add TODO

* Remove BodyExtensions and IHasBody

* Remove unnecessary extensions and fix wrong event call in mechanism behavior component

* Complete test and fix event calls
This commit is contained in:
DrSmugleaf
2020-10-17 12:26:39 +02:00
committed by GitHub
parent 05a78f117d
commit 101fa9e466
25 changed files with 365 additions and 154 deletions

View File

@@ -7,7 +7,7 @@ using Robust.Shared.Map;
namespace Content.Shared.GameObjects.Components.Body.Part
{
public interface IBodyPart : IHasBody, IBodyPartContainer
public interface IBodyPart : IComponent, IBodyPartContainer
{
new IBody? Body { get; set; }