Fix mechanism events not being called properly, add test (#2279)

* Add mechanism events when added/removed to/from body/parts

* Change old usages

* Add TODO

* Remove BodyExtensions and IHasBody

* Remove unnecessary extensions and fix wrong event call in mechanism behavior component

* Complete test and fix event calls
This commit is contained in:
DrSmugleaf
2020-10-17 12:26:39 +02:00
committed by GitHub
parent 05a78f117d
commit 101fa9e466
25 changed files with 365 additions and 154 deletions

View File

@@ -47,7 +47,7 @@ namespace Content.Server.GameObjects.Components.Body
PerformerCache = null;
BodyCache = null;
if (eventArgs.Target.TryGetBody(out var body))
if (eventArgs.Target.TryGetComponent(out IBody? body))
{
SendBodyPartListToUser(eventArgs, body);
}