@@ -1,8 +1,11 @@
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namespace Content.Server.Atmos.Components;
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/// <summary>
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/// Component that can be used to add (or remove) fire stacks when used as a melee weapon.
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/// </summary>
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[RegisterComponent]
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public sealed partial class IgniteOnMeleeHitComponent : Component
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{
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[DataField("fireStacks")]
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[DataField]
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public float FireStacks { get; set; }
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}
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