Inline HasComponent entirely

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 12:23:18 +01:00
parent 88141ae6b8
commit 0feebbff00
117 changed files with 201 additions and 158 deletions

View File

@@ -113,7 +113,7 @@ namespace Content.Client.CharacterAppearance.Systems
return; return;
} }
if (!args.Args.Part.Owner.HasComponent<SpriteComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<SpriteComponent>(args.Args.Part.Owner.Uid))
{ {
return; return;
} }
@@ -137,7 +137,7 @@ namespace Content.Client.CharacterAppearance.Systems
return; return;
} }
if (!args.Args.Part.Owner.HasComponent<SpriteComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<SpriteComponent>(args.Args.Part.Owner.Uid))
{ {
return; return;
} }

View File

@@ -231,7 +231,7 @@ namespace Content.Client.Chat.Managers
ChatPermissionsUpdated?.Invoke(new ChatPermissionsUpdatedEventArgs {OldSelectableChannels = oldSelectable}); ChatPermissionsUpdated?.Invoke(new ChatPermissionsUpdatedEventArgs {OldSelectableChannels = oldSelectable});
} }
public bool IsGhost => _playerManager.LocalPlayer?.ControlledEntity?.HasComponent<GhostComponent>() ?? false; public bool IsGhost => _playerManager.LocalPlayer?.ControlledEntityUid is {} uid && _entityManager.HasComponent<GhostComponent>(uid);
public void FrameUpdate(FrameEventArgs delta) public void FrameUpdate(FrameEventArgs delta)
{ {

View File

@@ -293,7 +293,7 @@ namespace Content.Client.Damage
{ {
if (!entity.TryGetComponent<SpriteComponent>(out SpriteComponent? spriteComponent) if (!entity.TryGetComponent<SpriteComponent>(out SpriteComponent? spriteComponent)
|| !entity.TryGetComponent<DamageableComponent>(out var damageComponent) || !entity.TryGetComponent<DamageableComponent>(out var damageComponent)
|| !entity.HasComponent<AppearanceComponent>()) || !IoCManager.Resolve<IEntityManager>().HasComponent<AppearanceComponent>(entity.Uid))
return; return;
_thresholds.Add(FixedPoint2.Zero); _thresholds.Add(FixedPoint2.Zero);

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@@ -47,7 +47,7 @@ namespace Content.Client.Disposal.Visualizers
{ {
appearance.Owner.EnsureComponent<SubFloorHideComponent>(); appearance.Owner.EnsureComponent<SubFloorHideComponent>();
} }
else if (appearance.Owner.HasComponent<SubFloorHideComponent>()) else if (IoCManager.Resolve<IEntityManager>().HasComponent<SubFloorHideComponent>(appearance.Owner.Uid))
{ {
IoCManager.Resolve<IEntityManager>().RemoveComponent<SubFloorHideComponent>(appearance.Owner.Uid); IoCManager.Resolve<IEntityManager>().RemoveComponent<SubFloorHideComponent>(appearance.Owner.Uid);
} }

View File

@@ -112,7 +112,7 @@ namespace Content.Client.Doors
public override void InitializeEntity(IEntity entity) public override void InitializeEntity(IEntity entity)
{ {
if (!entity.HasComponent<AnimationPlayerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
{ {
IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity); IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
} }

View File

@@ -100,7 +100,7 @@ namespace Content.Client.Hands
// Show blocked overlay if hand is blocked. // Show blocked overlay if hand is blocked.
newButton.Blocked.Visible = newButton.Blocked.Visible =
hand.HeldItem != null && hand.HeldItem.HasComponent<HandVirtualItemComponent>(); hand.HeldItem != null && IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(hand.HeldItem.Uid);
} }
if (TryGetActiveHand(out var activeHand)) if (TryGetActiveHand(out var activeHand))

View File

@@ -46,7 +46,7 @@ namespace Content.Client.Hands
var sys = EntitySystem.Get<HandsSystem>(); var sys = EntitySystem.Get<HandsSystem>();
var handEntity = sys.GetActiveHandEntity(); var handEntity = sys.GetActiveHandEntity();
if (handEntity == null || !_cfg.GetCVar(CCVars.HudHeldItemShow) || !handEntity.HasComponent<ISpriteComponent>()) if (handEntity == null || !_cfg.GetCVar(CCVars.HudHeldItemShow) || !IoCManager.Resolve<IEntityManager>().HasComponent<ISpriteComponent>(handEntity.Uid))
return; return;
var screen = args.ScreenHandle; var screen = args.ScreenHandle;

View File

@@ -54,7 +54,7 @@ namespace Content.Client.Items.Managers
button.ClearHover(); button.ClearHover();
button.SpriteView.Sprite = sprite; button.SpriteView.Sprite = sprite;
button.StorageButton.Visible = entity.HasComponent<ClientStorageComponent>(); button.StorageButton.Visible = IoCManager.Resolve<IEntityManager>().HasComponent<ClientStorageComponent>(entity.Uid);
} }
button.Entity = entity?.Uid ?? default; button.Entity = entity?.Uid ?? default;
@@ -132,7 +132,7 @@ namespace Content.Client.Items.Managers
return; return;
} }
if (!entity.HasComponent<SpriteComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<SpriteComponent>(entity.Uid))
{ {
return; return;
} }

View File

@@ -50,7 +50,7 @@ namespace Content.Client.Lathe.Visualizers
public override void InitializeEntity(IEntity entity) public override void InitializeEntity(IEntity entity)
{ {
if (!entity.HasComponent<AnimationPlayerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
{ {
IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity); IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
} }

View File

@@ -50,7 +50,7 @@ namespace Content.Client.Lathe.Visualizers
public override void InitializeEntity(IEntity entity) public override void InitializeEntity(IEntity entity)
{ {
if (!entity.HasComponent<AnimationPlayerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
{ {
IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity); IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
} }

View File

@@ -56,7 +56,7 @@ namespace Content.Client.Physics.Controllers
var pulling = pullerComp.Pulling; var pulling = pullerComp.Pulling;
if (pulling != null && if (pulling != null &&
pulling.HasComponent<MobStateComponent>() && IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(pulling.Uid) &&
pulling.TryGetComponent(out PhysicsComponent? pullingBody)) pulling.TryGetComponent(out PhysicsComponent? pullingBody))
{ {
pullingBody.Predict = false; pullingBody.Predict = false;

View File

@@ -46,7 +46,7 @@ namespace Content.Client.Singularity.Visualizers
public override void InitializeEntity(IEntity entity) public override void InitializeEntity(IEntity entity)
{ {
if (!entity.HasComponent<AnimationPlayerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
{ {
IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity); IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
} }

View File

@@ -38,7 +38,7 @@ namespace Content.Client.Trigger
public override void InitializeEntity(IEntity entity) public override void InitializeEntity(IEntity entity)
{ {
if (!entity.HasComponent<AnimationPlayerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
{ {
IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity); IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
} }

View File

@@ -121,7 +121,7 @@ namespace Content.Client.VendingMachines.UI
{ {
base.InitializeEntity(entity); base.InitializeEntity(entity);
if (!entity.HasComponent<AnimationPlayerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnimationPlayerComponent>(entity.Uid))
{ {
IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity); IoCManager.Resolve<IEntityManager>().AddComponent<AnimationPlayerComponent>(entity);
} }

View File

@@ -171,7 +171,7 @@ namespace Content.IntegrationTests.Tests.Body
var coordinates = new EntityCoordinates(grid.GridEntityId, center); var coordinates = new EntityCoordinates(grid.GridEntityId, center);
human = entityManager.SpawnEntity("HumanBodyAndBloodstreamDummy", coordinates); human = entityManager.SpawnEntity("HumanBodyAndBloodstreamDummy", coordinates);
Assert.True(human.HasComponent<SharedBodyComponent>()); Assert.True(IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(human.Uid));
Assert.True(human.TryGetComponent(out respirator)); Assert.True(human.TryGetComponent(out respirator));
Assert.False(respirator.Suffocating); Assert.False(respirator.Suffocating);
}); });

View File

@@ -240,7 +240,7 @@ namespace Content.IntegrationTests.Tests.Buckle
// Component sanity check // Component sanity check
Assert.True(human.TryGetComponent(out buckle)); Assert.True(human.TryGetComponent(out buckle));
Assert.True(chair.HasComponent<StrapComponent>()); Assert.True(IoCManager.Resolve<IEntityManager>().HasComponent<StrapComponent>(chair.Uid));
Assert.True(human.TryGetComponent(out hands)); Assert.True(human.TryGetComponent(out hands));
Assert.True(human.TryGetComponent(out body)); Assert.True(human.TryGetComponent(out body));
@@ -325,7 +325,7 @@ namespace Content.IntegrationTests.Tests.Buckle
// Component sanity check // Component sanity check
Assert.True(human.TryGetComponent(out buckle)); Assert.True(human.TryGetComponent(out buckle));
Assert.True(chair.HasComponent<StrapComponent>()); Assert.True(IoCManager.Resolve<IEntityManager>().HasComponent<StrapComponent>(chair.Uid));
// Buckle // Buckle
Assert.True(buckle.TryBuckle(human, chair)); Assert.True(buckle.TryBuckle(human, chair));

View File

@@ -7,6 +7,7 @@ using Content.Server.Power.Components;
using Content.Shared.Disposal; using Content.Shared.Disposal;
using NUnit.Framework; using NUnit.Framework;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Reflection; using Robust.Shared.Reflection;
@@ -146,7 +147,7 @@ namespace Content.IntegrationTests.Tests.Disposal
// Test for components existing // Test for components existing
Assert.True(disposalUnit.TryGetComponent(out unit!)); Assert.True(disposalUnit.TryGetComponent(out unit!));
Assert.True(disposalTrunk.HasComponent<DisposalEntryComponent>()); Assert.True(IoCManager.Resolve<IEntityManager>().HasComponent<DisposalEntryComponent>(disposalTrunk.Uid));
// Can't insert, unanchored and unpowered // Can't insert, unanchored and unpowered
unit.Owner.Transform.Anchored = false; unit.Owner.Transform.Anchored = false;

View File

@@ -50,8 +50,8 @@ namespace Content.IntegrationTests.Tests
var entityMan = IoCManager.Resolve<IEntityManager>(); var entityMan = IoCManager.Resolve<IEntityManager>();
generator = entityMan.SpawnEntity("GravityGeneratorDummy", grid2.ToCoordinates()); generator = entityMan.SpawnEntity("GravityGeneratorDummy", grid2.ToCoordinates());
Assert.That(generator.HasComponent<GravityGeneratorComponent>()); Assert.That(IoCManager.Resolve<IEntityManager>().HasComponent<GravityGeneratorComponent>(generator.Uid));
Assert.That(generator.HasComponent<ApcPowerReceiverComponent>()); Assert.That(IoCManager.Resolve<IEntityManager>().HasComponent<ApcPowerReceiverComponent>(generator.Uid));
var powerComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ApcPowerReceiverComponent>(generator.Uid); var powerComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ApcPowerReceiverComponent>(generator.Uid);
powerComponent.NeedsPower = false; powerComponent.NeedsPower = false;

View File

@@ -114,7 +114,7 @@ namespace Content.IntegrationTests.Tests.PDA
continue; continue;
} }
if (item.Owner.HasComponent<PDAComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<PDAComponent>(item.Owner.Uid))
{ {
inventory.ForceUnequip(slot); inventory.ForceUnequip(slot);
} }

View File

@@ -35,14 +35,14 @@ namespace Content.Server.AI.Commands
return; return;
} }
if (ent.HasComponent<AiControllerComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<AiControllerComponent>(ent.Uid))
{ {
shell.WriteLine("Entity already has an AI component."); shell.WriteLine("Entity already has an AI component.");
return; return;
} }
// TODO: IMover refffaaccctttooorrr // TODO: IMover refffaaccctttooorrr
if (ent.HasComponent<IMoverComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<IMoverComponent>(ent.Uid))
{ {
IoCManager.Resolve<IEntityManager>().RemoveComponent<IMoverComponent>(ent.Uid); IoCManager.Resolve<IEntityManager>().RemoveComponent<IMoverComponent>(ent.Uid);
} }

View File

@@ -122,7 +122,7 @@ namespace Content.Server.AI.EntitySystems
private void MobStateChanged(MobStateChangedMessage message) private void MobStateChanged(MobStateChangedMessage message)
{ {
if (!message.Entity.HasComponent<AiControllerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AiControllerComponent>(message.Entity.Uid))
{ {
return; return;
} }

View File

@@ -9,6 +9,8 @@ using Content.Server.AI.WorldState.States;
using Content.Server.AI.WorldState.States.Utility; using Content.Server.AI.WorldState.States.Utility;
using Content.Server.CPUJob.JobQueues; using Content.Server.CPUJob.JobQueues;
using Content.Shared.AI; using Content.Shared.AI;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Utility; using Robust.Shared.Utility;
namespace Content.Server.AI.LoadBalancer namespace Content.Server.AI.LoadBalancer
@@ -37,7 +39,7 @@ namespace Content.Server.AI.LoadBalancer
var entity = _request.Context.GetState<SelfState>().GetValue(); var entity = _request.Context.GetState<SelfState>().GetValue();
if (entity == null || !entity.HasComponent<AiControllerComponent>()) if (entity == null || !IoCManager.Resolve<IEntityManager>().HasComponent<AiControllerComponent>(entity.Uid))
{ {
return null; return null;
} }

View File

@@ -23,7 +23,7 @@ namespace Content.Server.AI.Operators.Inventory
public override Outcome Execute(float frameTime) public override Outcome Execute(float frameTime)
{ {
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted || if ((!IoCManager.Resolve<IEntityManager>().EntityExists(_target.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(_target.Uid).EntityLifeStage) >= EntityLifeStage.Deleted ||
!_target.HasComponent<ItemComponent>() || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(_target.Uid) ||
_target.IsInContainer() || _target.IsInContainer() ||
!_owner.InRangeUnobstructed(_target, popup: true)) !_owner.InRangeUnobstructed(_target, popup: true))
{ {

View File

@@ -4,6 +4,7 @@ using System.Linq;
using Content.Server.Access.Components; using Content.Server.Access.Components;
using Content.Server.Doors.Components; using Content.Server.Doors.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Physics; using Robust.Shared.Physics;
@@ -260,7 +261,7 @@ namespace Content.Server.AI.Pathfinding
public void AddEntity(IEntity entity, IPhysBody physicsComponent) public void AddEntity(IEntity entity, IPhysBody physicsComponent)
{ {
// If we're a door // If we're a door
if (entity.HasComponent<AirlockComponent>() || entity.HasComponent<ServerDoorComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<AirlockComponent>(entity.Uid) || IoCManager.Resolve<IEntityManager>().HasComponent<ServerDoorComponent>(entity.Uid))
{ {
// If we need access to traverse this then add to readers, otherwise no point adding it (except for maybe tile costs in future) // If we need access to traverse this then add to readers, otherwise no point adding it (except for maybe tile costs in future)
// TODO: Check for powered I think (also need an event for when it's depowered // TODO: Check for powered I think (also need an event for when it's depowered

View File

@@ -1,6 +1,8 @@
using Content.Server.AI.WorldState; using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States; using Content.Server.AI.WorldState.States;
using Content.Server.Weapon.Melee.Components; using Content.Server.Weapon.Melee.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.Considerations.Combat.Melee namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{ {
@@ -8,7 +10,13 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{ {
protected override float GetScore(Blackboard context) protected override float GetScore(Blackboard context)
{ {
return context.GetState<SelfState>().GetValue()?.HasComponent<UnarmedCombatComponent>() ?? false ? 1.0f : 0.0f; IEntity tempQualifier = context.GetState<SelfState>().GetValue();
if (tempQualifier != null)
{
IoCManager.Resolve<IEntityManager>().HasComponent<UnarmedCombatComponent>(tempQualifier.Uid);
}
return RETURNED_VALUE ?? false ? 1.0f : 0.0f;
} }
} }
} }

View File

@@ -1,6 +1,8 @@
using Content.Server.AI.WorldState; using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Weapon.Melee.Components; using Content.Server.Weapon.Melee.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.Considerations.Combat.Melee namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{ {
@@ -10,7 +12,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{ {
foreach (var item in context.GetState<EnumerableInventoryState>().GetValue()) foreach (var item in context.GetState<EnumerableInventoryState>().GetValue())
{ {
if (item.HasComponent<MeleeWeaponComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(item.Uid))
{ {
return 1.0f; return 1.0f;
} }

View File

@@ -1,6 +1,8 @@
using Content.Server.AI.WorldState; using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Weapon.Melee.Components; using Content.Server.Weapon.Melee.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.Considerations.Combat.Melee namespace Content.Server.AI.Utility.Considerations.Combat.Melee
{ {
@@ -15,7 +17,7 @@ namespace Content.Server.AI.Utility.Considerations.Combat.Melee
return 0.0f; return 0.0f;
} }
return equipped.HasComponent<MeleeWeaponComponent>() ? 1.0f : 0.0f; return IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(equipped.Uid) ? 1.0f : 0.0f;
} }
} }
} }

View File

@@ -3,6 +3,8 @@ using Content.Server.AI.WorldState.States;
using Content.Server.AI.WorldState.States.Hands; using Content.Server.AI.WorldState.States.Hands;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Items; using Content.Server.Items;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.Considerations.Inventory namespace Content.Server.AI.Utility.Considerations.Inventory
{ {
@@ -14,7 +16,7 @@ namespace Content.Server.AI.Utility.Considerations.Inventory
// If not then check if we have a free hand // If not then check if we have a free hand
var target = context.GetState<TargetEntityState>().GetValue(); var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !target.HasComponent<ItemComponent>()) if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(target.Uid))
{ {
return 0.0f; return 0.0f;
} }

View File

@@ -2,6 +2,8 @@ using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States; using Content.Server.AI.WorldState.States;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Items; using Content.Server.Items;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.Considerations.Inventory namespace Content.Server.AI.Utility.Considerations.Inventory
{ {
@@ -11,7 +13,7 @@ namespace Content.Server.AI.Utility.Considerations.Inventory
{ {
var target = context.GetState<TargetEntityState>().GetValue(); var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !target.HasComponent<ItemComponent>()) if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(target.Uid))
{ {
return 0.0f; return 0.0f;
} }

View File

@@ -8,6 +8,7 @@ using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States; using Content.Server.AI.WorldState.States;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Weapon.Melee.Components; using Content.Server.Weapon.Melee.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
@@ -33,7 +34,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Combat.Melee
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue()) foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{ {
if (!entity.HasComponent<MeleeWeaponComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(entity.Uid))
{ {
continue; continue;
} }

View File

@@ -8,6 +8,7 @@ using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States; using Content.Server.AI.WorldState.States;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Nutrition.Components; using Content.Server.Nutrition.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.ExpandableActions.Nutrition namespace Content.Server.AI.Utility.ExpandableActions.Nutrition
@@ -31,7 +32,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Nutrition
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue()) foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{ {
if (!entity.HasComponent<DrinkComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<DrinkComponent>(entity.Uid))
{ {
continue; continue;
} }

View File

@@ -8,6 +8,7 @@ using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States; using Content.Server.AI.WorldState.States;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Nutrition.Components; using Content.Server.Nutrition.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Server.AI.Utility.ExpandableActions.Nutrition namespace Content.Server.AI.Utility.ExpandableActions.Nutrition
@@ -31,7 +32,7 @@ namespace Content.Server.AI.Utility.ExpandableActions.Nutrition
foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue()) foreach (var entity in context.GetState<EnumerableInventoryState>().GetValue())
{ {
if (!entity.HasComponent<FoodComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<FoodComponent>(entity.Uid))
{ {
continue; continue;
} }

View File

@@ -6,6 +6,7 @@ using Content.Server.Storage.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.WorldState.States.Clothing namespace Content.Server.AI.WorldState.States.Clothing
{ {
@@ -28,7 +29,7 @@ namespace Content.Server.AI.WorldState.States.Clothing
{ {
if (entity.TryGetContainer(out var container)) if (entity.TryGetContainer(out var container))
{ {
if (!container.Owner.HasComponent<EntityStorageComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<EntityStorageComponent>(container.Owner.Uid))
{ {
continue; continue;
} }

View File

@@ -1,5 +1,6 @@
using Content.Server.Storage.Components; using Content.Server.Storage.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log; using Robust.Shared.Log;
namespace Content.Server.AI.WorldState.States.Inventory namespace Content.Server.AI.WorldState.States.Inventory
@@ -17,7 +18,7 @@ namespace Content.Server.AI.WorldState.States.Inventory
public override void SetValue(IEntity? value) public override void SetValue(IEntity? value)
{ {
base.SetValue(value); base.SetValue(value);
if (value != null && !value.HasComponent<EntityStorageComponent>()) if (value != null && !IoCManager.Resolve<IEntityManager>().HasComponent<EntityStorageComponent>(value.Uid))
{ {
Logger.Warning("Set LastOpenedStorageState for an entity that doesn't have a storage component"); Logger.Warning("Set LastOpenedStorageState for an entity that doesn't have a storage component");
} }

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@@ -36,7 +36,7 @@ namespace Content.Server.AI.WorldState.States.Mobs
continue; continue;
} }
if (player.AttachedEntity != Owner && player.AttachedEntity.HasComponent<DamageableComponent>()) if (player.AttachedEntity != Owner && IoCManager.Resolve<IEntityManager>().HasComponent<DamageableComponent>(player.AttachedEntity.Uid))
{ {
result.Add(player.AttachedEntity); result.Add(player.AttachedEntity);
} }

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@@ -6,6 +6,7 @@ using Content.Server.Storage.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.WorldState.States.Nutrition namespace Content.Server.AI.WorldState.States.Nutrition
{ {
@@ -28,7 +29,7 @@ namespace Content.Server.AI.WorldState.States.Nutrition
{ {
if (entity.TryGetContainer(out var container)) if (entity.TryGetContainer(out var container))
{ {
if (!container.Owner.HasComponent<EntityStorageComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<EntityStorageComponent>(container.Owner.Uid))
{ {
continue; continue;
} }

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@@ -6,6 +6,7 @@ using Content.Server.Storage.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.WorldState.States.Nutrition namespace Content.Server.AI.WorldState.States.Nutrition
{ {
@@ -28,7 +29,7 @@ namespace Content.Server.AI.WorldState.States.Nutrition
{ {
if (entity.TryGetContainer(out var container)) if (entity.TryGetContainer(out var container))
{ {
if (!container.Owner.HasComponent<EntityStorageComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<EntityStorageComponent>(container.Owner.Uid))
{ {
continue; continue;
} }

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@@ -50,7 +50,7 @@ namespace Content.Server.AME
{ {
var nodeNeighbors = grid.GetCellsInSquareArea(nodeOwner.Transform.Coordinates, 1) var nodeNeighbors = grid.GetCellsInSquareArea(nodeOwner.Transform.Coordinates, 1)
.Select(sgc => IoCManager.Resolve<IEntityManager>().GetEntity(sgc)) .Select(sgc => IoCManager.Resolve<IEntityManager>().GetEntity(sgc))
.Where(entity => entity != nodeOwner && entity.HasComponent<AMEShieldComponent>()); .Where(entity => entity != nodeOwner && IoCManager.Resolve<IEntityManager>().HasComponent<AMEShieldComponent>(entity.Uid));
if (nodeNeighbors.Count() >= 8) if (nodeNeighbors.Count() >= 8)
{ {

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@@ -35,7 +35,7 @@ namespace Content.Server.AME.Components
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args) async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args)
{ {
if (!args.User.HasComponent<HandsComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<HandsComponent>(args.User.Uid))
{ {
Owner.PopupMessage(args.User, Loc.GetString("ame-part-component-interact-using-no-hands")); Owner.PopupMessage(args.User, Loc.GetString("ame-part-component-interact-using-no-hands"));
return false; return false;

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@@ -88,7 +88,7 @@ namespace Content.Server.Administration
// Control mob verb // Control mob verb
if (_groupController.CanCommand(player, "controlmob") && if (_groupController.CanCommand(player, "controlmob") &&
args.User != args.Target && args.User != args.Target &&
args.User.HasComponent<MindComponent>() && IoCManager.Resolve<IEntityManager>().HasComponent<MindComponent>(args.User.Uid) &&
args.Target.TryGetComponent<MindComponent>(out var targetMind)) args.Target.TryGetComponent<MindComponent>(out var targetMind))
{ {
Verb verb = new(); Verb verb = new();
@@ -106,7 +106,7 @@ namespace Content.Server.Administration
// Make Sentient verb // Make Sentient verb
if (_groupController.CanCommand(player, "makesentient") && if (_groupController.CanCommand(player, "makesentient") &&
args.User != args.Target && args.User != args.Target &&
!args.Target.HasComponent<MindComponent>()) !IoCManager.Resolve<IEntityManager>().HasComponent<MindComponent>(args.Target.Uid))
{ {
Verb verb = new(); Verb verb = new();
verb.Text = Loc.GetString("make-sentient-verb-get-data-text"); verb.Text = Loc.GetString("make-sentient-verb-get-data-text");
@@ -138,7 +138,7 @@ namespace Content.Server.Administration
// Set clothing verb // Set clothing verb
if (_groupController.CanCommand(player, "setoutfit") && if (_groupController.CanCommand(player, "setoutfit") &&
args.Target.HasComponent<InventoryComponent>()) IoCManager.Resolve<IEntityManager>().HasComponent<InventoryComponent>(args.Target.Uid))
{ {
Verb verb = new(); Verb verb = new();
verb.Text = Loc.GetString("set-outfit-verb-get-data-text"); verb.Text = Loc.GetString("set-outfit-verb-get-data-text");
@@ -206,7 +206,7 @@ namespace Content.Server.Administration
// Add verb to open Solution Editor // Add verb to open Solution Editor
if (_groupController.CanCommand(player, "addreagent") && if (_groupController.CanCommand(player, "addreagent") &&
args.Target.HasComponent<SolutionContainerManagerComponent>()) IoCManager.Resolve<IEntityManager>().HasComponent<SolutionContainerManagerComponent>(args.Target.Uid))
{ {
Verb verb = new(); Verb verb = new();
verb.Text = Loc.GetString("edit-solutions-verb-get-data-text"); verb.Text = Loc.GetString("edit-solutions-verb-get-data-text");

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@@ -34,7 +34,7 @@ namespace Content.Server.Administration.Commands
return; return;
} }
if (mind.VisitingEntity != null && mind.VisitingEntity.HasComponent<GhostComponent>()) if (mind.VisitingEntity != null && IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(mind.VisitingEntity.Uid))
{ {
player.ContentData()!.Mind?.UnVisit(); player.ContentData()!.Mind?.UnVisit();
return; return;

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@@ -74,7 +74,7 @@ namespace Content.Server.Administration.Commands
EntitySystem.Get<CreamPieSystem>().SetCreamPied(target.Uid, creamPied, false); EntitySystem.Get<CreamPieSystem>().SetCreamPied(target.Uid, creamPied, false);
} }
if (target.HasComponent<JitteringComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<JitteringComponent>(target.Uid))
{ {
IoCManager.Resolve<IEntityManager>().RemoveComponent<JitteringComponent>(target.Uid); IoCManager.Resolve<IEntityManager>().RemoveComponent<JitteringComponent>(target.Uid);
} }

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@@ -44,7 +44,7 @@ namespace Content.Server.Administration.Commands
var target = entityManager.GetEntity(eUid); var target = entityManager.GetEntity(eUid);
if (!target.HasComponent<MindComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<MindComponent>(target.Uid))
{ {
shell.WriteLine(Loc.GetString("set-mind-command-target-has-no-mind-message")); shell.WriteLine(Loc.GetString("set-mind-command-target-has-no-mind-message"));
return; return;

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@@ -123,7 +123,7 @@ namespace Content.Server.Animals.Systems
{ {
if (args.Using == null || if (args.Using == null ||
!args.CanInteract || !args.CanInteract ||
!args.Using.HasComponent<RefillableSolutionComponent>()) !IoCManager.Resolve<IEntityManager>().HasComponent<RefillableSolutionComponent>(args.Using.Uid))
return; return;
Verb verb = new(); Verb verb = new();

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@@ -47,7 +47,7 @@ namespace Content.Server.Atmos.Commands
return; return;
} }
if (grid.HasComponent<IAtmosphereComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<IAtmosphereComponent>(grid.Uid))
{ {
shell.WriteLine("Grid already has an atmosphere."); shell.WriteLine("Grid already has an atmosphere.");
return; return;

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@@ -47,7 +47,7 @@ namespace Content.Server.Atmos.Commands
return; return;
} }
if (grid.HasComponent<IAtmosphereComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<IAtmosphereComponent>(grid.Uid))
{ {
shell.WriteLine("Grid already has an atmosphere."); shell.WriteLine("Grid already has an atmosphere.");
return; return;

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@@ -61,7 +61,7 @@ namespace Content.Server.Atmos.Components
&& (maxForce >= (MoveResist * MoveForcePushRatio))) && (maxForce >= (MoveResist * MoveForcePushRatio)))
|| (physics.BodyType == BodyType.Static && (maxForce >= (MoveResist * MoveForceForcePushRatio)))) || (physics.BodyType == BodyType.Static && (maxForce >= (MoveResist * MoveForceForcePushRatio))))
{ {
if (physics.Owner.HasComponent<MobStateComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(physics.Owner.Uid))
{ {
physics.BodyStatus = BodyStatus.InAir; physics.BodyStatus = BodyStatus.InAir;
@@ -75,7 +75,7 @@ namespace Content.Server.Atmos.Components
if (Deleted || !Owner.TryGetComponent(out PhysicsComponent? physicsComponent)) return; if (Deleted || !Owner.TryGetComponent(out PhysicsComponent? physicsComponent)) return;
// Uhh if you get race conditions good luck buddy. // Uhh if you get race conditions good luck buddy.
if (physicsComponent.Owner.HasComponent<MobStateComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(physicsComponent.Owner.Uid))
{ {
physicsComponent.BodyStatus = BodyStatus.OnGround; physicsComponent.BodyStatus = BodyStatus.OnGround;
} }

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@@ -8,6 +8,7 @@ using Content.Shared.Body.Part;
using Content.Shared.Body.Surgery; using Content.Shared.Body.Surgery;
using Content.Shared.Popups; using Content.Shared.Popups;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using static Content.Shared.Body.Surgery.ISurgeryData; using static Content.Shared.Body.Surgery.ISurgeryData;
@@ -52,7 +53,7 @@ namespace Content.Server.Body.Surgery
private async Task<bool> SurgeryDoAfter(IEntity performer) private async Task<bool> SurgeryDoAfter(IEntity performer)
{ {
if (!performer.HasComponent<DoAfterComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<DoAfterComponent>(performer.Uid))
{ {
return true; return true;
} }
@@ -298,7 +299,7 @@ namespace Content.Server.Body.Surgery
performer.PopupMessage(Loc.GetString("biological-surgery-data-component-loosen-organ-message")); performer.PopupMessage(Loc.GetString("biological-surgery-data-component-loosen-organ-message"));
if (!performer.HasComponent<DoAfterComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<DoAfterComponent>(performer.Uid))
{ {
AddDisconnectedOrgan(target); AddDisconnectedOrgan(target);
return; return;
@@ -339,7 +340,7 @@ namespace Content.Server.Body.Surgery
performer.PopupMessage(Loc.GetString("biological-surgery-data-component-remove-organ-message")); performer.PopupMessage(Loc.GetString("biological-surgery-data-component-remove-organ-message"));
if (!performer.HasComponent<DoAfterComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<DoAfterComponent>(performer.Uid))
{ {
Parent.RemoveMechanism(target, performer.Transform.Coordinates); Parent.RemoveMechanism(target, performer.Transform.Coordinates);
RemoveDisconnectedOrgan(target); RemoveDisconnectedOrgan(target);

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@@ -178,7 +178,7 @@ namespace Content.Server.Buckle.Components
} }
} }
if (!user.HasComponent<HandsComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<HandsComponent>(user.Uid))
{ {
user.PopupMessage(Loc.GetString("buckle-component-no-hands-message ")); user.PopupMessage(Loc.GetString("buckle-component-no-hands-message "));
return false; return false;
@@ -325,7 +325,7 @@ namespace Content.Server.Buckle.Components
Appearance?.SetData(BuckleVisuals.Buckled, false); Appearance?.SetData(BuckleVisuals.Buckled, false);
if (Owner.HasComponent<KnockedDownComponent>() if (IoCManager.Resolve<IEntityManager>().HasComponent<KnockedDownComponent>(Owner.Uid)
|| (_mobState?.IsIncapacitated() ?? false)) || (_mobState?.IsIncapacitated() ?? false))
{ {
EntitySystem.Get<StandingStateSystem>().Down(Owner.Uid); EntitySystem.Get<StandingStateSystem>().Down(Owner.Uid);

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@@ -92,7 +92,7 @@ namespace Content.Server.Buckle.Systems
// If the used entity is a person being pulled, prioritize this verb. Conversely, if it is // If the used entity is a person being pulled, prioritize this verb. Conversely, if it is
// just a held object, the user is probably just trying to sit down. // just a held object, the user is probably just trying to sit down.
verb.Priority = args.Using.HasComponent<ActorComponent>() ? 1 : -1; verb.Priority = IoCManager.Resolve<IEntityManager>().HasComponent<ActorComponent>(args.Using.Uid) ? 1 : -1;
args.Verbs.Add(verb); args.Verbs.Add(verb);
} }

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@@ -175,7 +175,7 @@ namespace Content.Server.Cargo.Components
{ {
foreach (IEntity entity in enumerator) foreach (IEntity entity in enumerator)
{ {
if (entity.HasComponent<CargoTelepadComponent>() && entity.TryGetComponent<ApcPowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered) if (IoCManager.Resolve<IEntityManager>().HasComponent<CargoTelepadComponent>(entity.Uid) && entity.TryGetComponent<ApcPowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered)
{ {
cargoTelepad = entity; cargoTelepad = entity;
break; break;

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@@ -5,6 +5,7 @@ using Content.Server.Players;
using Robust.Server.Player; using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.Enums; using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
namespace Content.Server.Chat.Commands namespace Content.Server.Chat.Commands
@@ -45,7 +46,7 @@ namespace Content.Server.Chat.Commands
return; return;
} }
if (playerEntity.HasComponent<GhostComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(playerEntity.Uid))
chat.SendDeadChat(player, message); chat.SendDeadChat(player, message);
else else
{ {

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@@ -107,7 +107,7 @@ namespace Content.Server.Chat.Commands
{ {
foreach (var entity in entities) foreach (var entity in entities)
{ {
if (entity.HasComponent<ItemComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(entity.Uid))
continue; continue;
var suicide = IoCManager.Resolve<IEntityManager>().GetComponents<ISuicideAct>(entity.Uid).FirstOrDefault(); var suicide = IoCManager.Resolve<IEntityManager>().GetComponents<ISuicideAct>(entity.Uid).FirstOrDefault();
if (suicide != null) if (suicide != null)

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@@ -153,7 +153,7 @@ namespace Content.Server.Chat.Managers
var transform = player.AttachedEntity.Transform; var transform = player.AttachedEntity.Transform;
if (transform.MapID != sourceMapId || if (transform.MapID != sourceMapId ||
!player.AttachedEntity.HasComponent<GhostComponent>() && !IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(player.AttachedEntity.Uid) &&
!sourceCoords.InRange(_entManager, transform.Coordinates, VoiceRange)) continue; !sourceCoords.InRange(_entManager, transform.Coordinates, VoiceRange)) continue;
clients.Add(player.ConnectedClient); clients.Add(player.ConnectedClient);

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@@ -116,8 +116,8 @@ namespace Content.Server.Chemistry.Components
// TODO: Does checking for BodyComponent make sense as a "can be hypospray'd" tag? // TODO: Does checking for BodyComponent make sense as a "can be hypospray'd" tag?
// In SS13 the hypospray ONLY works on mobs, NOT beakers or anything else. // In SS13 the hypospray ONLY works on mobs, NOT beakers or anything else.
return entity.HasComponent<SolutionContainerManagerComponent>() return IoCManager.Resolve<IEntityManager>().HasComponent<SolutionContainerManagerComponent>(entity.Uid)
&& entity.HasComponent<MobStateComponent>(); && IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(entity.Uid);
} }
return true; return true;

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@@ -117,7 +117,7 @@ namespace Content.Server.Chemistry.Components
var solutionsSys = EntitySystem.Get<SolutionContainerSystem>(); var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
//Make sure we have the attacking entity //Make sure we have the attacking entity
if (eventArgs.Target == null || !Owner.HasComponent<SolutionContainerManagerComponent>()) if (eventArgs.Target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<SolutionContainerManagerComponent>(Owner.Uid))
{ {
return false; return false;
} }

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@@ -46,7 +46,7 @@ namespace Content.Server.Chemistry.Components
if (Inception != null) if (Inception != null)
return; return;
if (Owner.HasComponent<SolutionAreaEffectInceptionComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<SolutionAreaEffectInceptionComponent>(Owner.Uid))
return; return;
Amount = amount; Amount = amount;

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@@ -12,6 +12,7 @@ using Content.Shared.Interaction.Helpers;
using Content.Shared.Popups; using Content.Shared.Popups;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
@@ -115,11 +116,11 @@ namespace Content.Server.Chemistry.Components
if (!eventArgs.InRangeUnobstructed() || eventArgs.Target == null) if (!eventArgs.InRangeUnobstructed() || eventArgs.Target == null)
return false; return false;
if (!Owner.HasComponent<SolutionContainerManagerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<SolutionContainerManagerComponent>(Owner.Uid))
return false; return false;
var target = eventArgs.Target!; var target = eventArgs.Target!;
if (!target.HasComponent<SolutionContainerManagerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<SolutionContainerManagerComponent>(target.Uid))
{ {
return false; return false;
} }

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@@ -74,7 +74,7 @@ namespace Content.Server.Climbing.Components
return false; return false;
} }
if (!user.HasComponent<ClimbingComponent>() || if (!IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(user.Uid) ||
!user.TryGetComponent(out SharedBodyComponent? body)) !user.TryGetComponent(out SharedBodyComponent? body))
{ {
reason = Loc.GetString("comp-climbable-cant-climb"); reason = Loc.GetString("comp-climbable-cant-climb");
@@ -114,7 +114,7 @@ namespace Content.Server.Climbing.Components
return false; return false;
} }
if (target == null || !dragged.HasComponent<ClimbingComponent>()) if (target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<ClimbingComponent>(dragged.Uid))
{ {
reason = Loc.GetString("comp-climbable-cant-climb"); reason = Loc.GetString("comp-climbable-cant-climb");
return false; return false;

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@@ -83,9 +83,9 @@ namespace Content.Server.Construction.Commands
valid |= occluder.Enabled; valid |= occluder.Enabled;
} }
// low walls & grilles // low walls & grilles
valid |= childEntity.HasComponent<SharedCanBuildWindowOnTopComponent>(); valid |= IoCManager.Resolve<IEntityManager>().HasComponent<SharedCanBuildWindowOnTopComponent>(childEntity.Uid);
// cables // cables
valid |= childEntity.HasComponent<CableComponent>(); valid |= IoCManager.Resolve<IEntityManager>().HasComponent<CableComponent>(childEntity.Uid);
// anything else that might need this forced // anything else that might need this forced
valid |= childEntity.HasTag("ForceFixRotations"); valid |= childEntity.HasTag("ForceFixRotations");
// override // override

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@@ -106,7 +106,7 @@ namespace Content.Server.Conveyor
return false; return false;
} }
if (component.Owner.HasComponent<ItemComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(component.Owner.Uid))
{ {
return false; return false;
} }
@@ -150,7 +150,7 @@ namespace Content.Server.Conveyor
continue; continue;
} }
if (entity.HasComponent<IMapGridComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity.Uid))
{ {
continue; continue;
} }

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@@ -92,7 +92,7 @@ namespace Content.Server.Cuffs.Components
/// <param name="prototype"></param> /// <param name="prototype"></param>
public bool TryAddNewCuffs(IEntity user, IEntity handcuff) public bool TryAddNewCuffs(IEntity user, IEntity handcuff)
{ {
if (!handcuff.HasComponent<HandcuffComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<HandcuffComponent>(handcuff.Uid))
{ {
Logger.Warning($"Handcuffs being applied to player are missing a {nameof(HandcuffComponent)}!"); Logger.Warning($"Handcuffs being applied to player are missing a {nameof(HandcuffComponent)}!");
return false; return false;

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@@ -12,6 +12,7 @@ using Content.Shared.Sound;
using Content.Shared.Stunnable; using Content.Shared.Stunnable;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Player; using Robust.Shared.Player;
@@ -198,7 +199,7 @@ namespace Content.Server.Cuffs.Components
{ {
var cuffTime = CuffTime; var cuffTime = CuffTime;
if (target.HasComponent<StunnedComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<StunnedComponent>(target.Uid))
{ {
cuffTime = MathF.Max(0.1f, cuffTime - StunBonus); cuffTime = MathF.Max(0.1f, cuffTime - StunBonus);
} }

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@@ -84,8 +84,8 @@ namespace Content.Server.Disposal.Unit.Components
return false; return false;
} }
return entity.HasComponent<ItemComponent>() || return IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(entity.Uid) ||
entity.HasComponent<SharedBodyComponent>(); IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid);
} }
public bool TryInsert(IEntity entity) public bool TryInsert(IEntity entity)

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@@ -238,7 +238,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
UpdateInterface(component, component.Powered); UpdateInterface(component, component.Powered);
if (!component.Owner.HasComponent<AnchorableComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<AnchorableComponent>(component.Owner.Uid))
{ {
Logger.WarningS("VitalComponentMissing", $"Disposal unit {uid} is missing an {nameof(AnchorableComponent)}"); Logger.WarningS("VitalComponentMissing", $"Disposal unit {uid} is missing an {nameof(AnchorableComponent)}");
} }
@@ -395,7 +395,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
} }
// This popup message doesn't appear on clicks, even when code was seperate. Unsure why. // This popup message doesn't appear on clicks, even when code was seperate. Unsure why.
if (!eventArgs.User.HasComponent<HandsComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<HandsComponent>(eventArgs.User.Uid))
{ {
eventArgs.Target.PopupMessage(eventArgs.User, Loc.GetString("ui-disposal-unit-is-valid-interaction-no-hands")); eventArgs.Target.PopupMessage(eventArgs.User, Loc.GetString("ui-disposal-unit-is-valid-interaction-no-hands"));
return false; return false;

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@@ -583,7 +583,7 @@ namespace Content.Server.Doors.Components
hitsomebody = true; hitsomebody = true;
CurrentlyCrushing.Add(e.Owner.Uid); CurrentlyCrushing.Add(e.Owner.Uid);
if (e.Owner.HasComponent<DamageableComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<DamageableComponent>(e.Owner.Uid))
EntitySystem.Get<DamageableSystem>().TryChangeDamage(e.Owner.Uid, CrushDamage); EntitySystem.Get<DamageableSystem>().TryChangeDamage(e.Owner.Uid, CrushDamage);
EntitySystem.Get<StunSystem>().TryParalyze(e.Owner.Uid, TimeSpan.FromSeconds(DoorStunTime)); EntitySystem.Get<StunSystem>().TryParalyze(e.Owner.Uid, TimeSpan.FromSeconds(DoorStunTime));

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@@ -1,6 +1,7 @@
using Content.Server.Doors.Components; using Content.Server.Doors.Components;
using Content.Shared.Doors; using Content.Shared.Doors;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Physics.Dynamics; using Robust.Shared.Physics.Dynamics;
namespace Content.Server.Doors namespace Content.Server.Doors
@@ -45,7 +46,7 @@ namespace Content.Server.Doors
private void HandleCollide(EntityUid uid, ServerDoorComponent component, StartCollideEvent args) private void HandleCollide(EntityUid uid, ServerDoorComponent component, StartCollideEvent args)
{ {
if (!args.OtherFixture.Body.Owner.HasComponent<DoorBumpOpenerComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<DoorBumpOpenerComponent>(args.OtherFixture.Body.Owner.Uid))
{ {
return; return;
} }

View File

@@ -158,7 +158,7 @@ namespace Content.Server.Electrocution
foreach (var entity in transform.Coordinates.GetEntitiesInTile( foreach (var entity in transform.Coordinates.GetEntitiesInTile(
LookupFlags.Approximate | LookupFlags.IncludeAnchored, _entityLookup)) LookupFlags.Approximate | LookupFlags.IncludeAnchored, _entityLookup))
{ {
if (entity.HasComponent<WindowComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<WindowComponent>(entity.Uid))
return false; return false;
} }
} }

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@@ -60,7 +60,7 @@ namespace Content.Server.Explosion.Components
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args) async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args)
{ {
if (_grenadesContainer.ContainedEntities.Count >= _maxGrenades || if (_grenadesContainer.ContainedEntities.Count >= _maxGrenades ||
!args.Using.HasComponent<FlashOnTriggerComponent>()) !IoCManager.Resolve<IEntityManager>().HasComponent<FlashOnTriggerComponent>(args.Using.Uid))
return false; return false;
_grenadesContainer.Insert(args.Using); _grenadesContainer.Insert(args.Using);

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@@ -12,6 +12,7 @@ using Content.Shared.Extinguisher;
using Content.Shared.FixedPoint; using Content.Shared.FixedPoint;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Player; using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
@@ -59,7 +60,7 @@ namespace Content.Server.Extinguisher
} }
var targetEntity = eventArgs.Target; var targetEntity = eventArgs.Target;
if (eventArgs.Target.HasComponent<ReagentTankComponent>() if (IoCManager.Resolve<IEntityManager>().HasComponent<ReagentTankComponent>(eventArgs.Target.Uid)
&& solutionContainerSystem.TryGetDrainableSolution(targetEntity.Uid, out var targetSolution) && solutionContainerSystem.TryGetDrainableSolution(targetEntity.Uid, out var targetSolution)
&& solutionContainerSystem.TryGetDrainableSolution(Owner.Uid, out var container)) && solutionContainerSystem.TryGetDrainableSolution(Owner.Uid, out var container))
{ {

View File

@@ -63,7 +63,7 @@ namespace Content.Server.Flash
return; return;
} }
if (args.Entity.HasComponent<FlashableComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<FlashableComponent>(args.Entity.Uid))
{ {
args.CanInteract = true; args.CanInteract = true;
Flash(args.Entity.Uid, args.User.Uid, uid, comp.FlashDuration, comp.SlowTo); Flash(args.Entity.Uid, args.User.Uid, uid, comp.FlashDuration, comp.SlowTo);
@@ -155,7 +155,7 @@ namespace Content.Server.Flash
foreach (var entity in _entityLookup.GetEntitiesInRange(transform.Coordinates, range)) foreach (var entity in _entityLookup.GetEntitiesInRange(transform.Coordinates, range))
{ {
if (!entity.HasComponent<FlashableComponent>() || if (!IoCManager.Resolve<IEntityManager>().HasComponent<FlashableComponent>(entity.Uid) ||
!transform.InRangeUnobstructed(entity, range, CollisionGroup.Opaque)) continue; !transform.InRangeUnobstructed(entity, range, CollisionGroup.Opaque)) continue;
Flash(entity.Uid, user, source, duration, slowTo, displayPopup); Flash(entity.Uid, user, source, duration, slowTo, displayPopup);

View File

@@ -39,7 +39,7 @@ namespace Content.Server.GameTicking.Presets
{ {
var playerEntity = mind.OwnedEntity; var playerEntity = mind.OwnedEntity;
if (playerEntity != null && playerEntity.HasComponent<GhostComponent>()) if (playerEntity != null && IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(playerEntity.Uid))
return false; return false;
if (mind.VisitingEntity != null) if (mind.VisitingEntity != null)

View File

@@ -208,7 +208,7 @@ namespace Content.Server.GameTicking.Presets
} }
else if (!mobState.IsDead()) else if (!mobState.IsDead())
{ {
if (entity.HasComponent<HandsComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<HandsComponent>(entity.Uid))
{ {
return false; return false;
} }

View File

@@ -92,7 +92,7 @@ namespace Content.Server.GameTicking.Rules
{ {
if (playerSession.AttachedEntity == null if (playerSession.AttachedEntity == null
|| !playerSession.AttachedEntity.TryGetComponent(out MobStateComponent? mobState) || !playerSession.AttachedEntity.TryGetComponent(out MobStateComponent? mobState)
|| !playerSession.AttachedEntity.HasComponent<SuspicionRoleComponent>()) || !IoCManager.Resolve<IEntityManager>().HasComponent<SuspicionRoleComponent>(playerSession.AttachedEntity.Uid))
{ {
continue; continue;
} }

View File

@@ -117,7 +117,7 @@ namespace Content.Server.Ghost
var entity = args.SenderSession.AttachedEntity; var entity = args.SenderSession.AttachedEntity;
if (entity == null || if (entity == null ||
!entity.HasComponent<GhostComponent>()) !IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity.Uid))
{ {
Logger.Warning($"User {args.SenderSession.Name} sent a {nameof(GhostWarpsRequestEvent)} without being a ghost."); Logger.Warning($"User {args.SenderSession.Name} sent a {nameof(GhostWarpsRequestEvent)} without being a ghost.");
return; return;

View File

@@ -59,7 +59,7 @@ namespace Content.Server.Ghost.Roles
public void OpenEui(IPlayerSession session) public void OpenEui(IPlayerSession session)
{ {
if (session.AttachedEntity == null || !session.AttachedEntity.HasComponent<GhostComponent>()) if (session.AttachedEntity == null || !IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(session.AttachedEntity.Uid))
return; return;
if(_openUis.ContainsKey(session)) if(_openUis.ContainsKey(session))
@@ -194,7 +194,7 @@ namespace Content.Server.Ghost.Roles
{ {
// Close the session of any player that has a ghost roles window open and isn't a ghost anymore. // Close the session of any player that has a ghost roles window open and isn't a ghost anymore.
if (!_openUis.ContainsKey(message.Player)) return; if (!_openUis.ContainsKey(message.Player)) return;
if (message.Entity.HasComponent<GhostComponent>()) return; if (IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(message.Entity.Uid)) return;
CloseEui(message.Player); CloseEui(message.Player);
} }

View File

@@ -173,7 +173,7 @@ namespace Content.Server.Hands.Systems
{ {
foreach (var inhand in component.GetAllHeldItems()) foreach (var inhand in component.GetAllHeldItems())
{ {
if (inhand.Owner.HasComponent<HandVirtualItemComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(inhand.Owner.Uid))
continue; continue;
args.PushText(Loc.GetString("comp-hands-examine", ("user", component.Owner), ("item", inhand.Owner))); args.PushText(Loc.GetString("comp-hands-examine", ("user", component.Owner), ("item", inhand.Owner)));

View File

@@ -240,7 +240,7 @@ namespace Content.Server.Interaction
/// <param name="uid"></param> /// <param name="uid"></param>
internal void AiUseInteraction(IEntity entity, EntityCoordinates coords, EntityUid uid) internal void AiUseInteraction(IEntity entity, EntityCoordinates coords, EntityUid uid)
{ {
if (entity.HasComponent<ActorComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<ActorComponent>(entity.Uid))
throw new InvalidOperationException(); throw new InvalidOperationException();
UserInteraction(entity, coords, uid); UserInteraction(entity, coords, uid);
@@ -522,7 +522,7 @@ namespace Content.Server.Interaction
} }
else if (!wideAttack && else if (!wideAttack &&
(targetEnt != null || EntityManager.TryGetEntity(targetUid, out targetEnt)) && (targetEnt != null || EntityManager.TryGetEntity(targetUid, out targetEnt)) &&
targetEnt.HasComponent<ItemComponent>()) IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(targetEnt.Uid))
{ {
// We pick up items if our hand is empty, even if we're in combat mode. // We pick up items if our hand is empty, even if we're in combat mode.
InteractHand(user, targetEnt); InteractHand(user, targetEnt);

View File

@@ -54,7 +54,7 @@ namespace Content.Server.Kitchen.EntitySystems
{ {
if (args.Handled) return; if (args.Handled) return;
if (!args.User.HasComponent<HandsComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<HandsComponent>(args.User.Uid))
{ {
component.Owner.PopupMessage(args.User, component.Owner.PopupMessage(args.User,
Loc.GetString("reagent-grinder-component-interact-using-no-hands")); Loc.GetString("reagent-grinder-component-interact-using-no-hands"));
@@ -341,7 +341,7 @@ namespace Content.Server.Kitchen.EntitySystems
continue; continue;
} }
var juiceEvent = new ExtractableScalingEvent(); // default of scalar is always 1.0 var juiceEvent = new ExtractableScalingEvent(); // default of scalar is always 1.0
if (item.HasComponent<StackComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<StackComponent>(item.Uid))
{ {
RaiseLocalEvent(item.Uid, juiceEvent); RaiseLocalEvent(item.Uid, juiceEvent);
} }

View File

@@ -75,7 +75,7 @@ namespace Content.Server.Lathe.Components
} }
break; break;
case LatheSyncRequestMessage _: case LatheSyncRequestMessage _:
if (!Owner.HasComponent<MaterialStorageComponent>()) return; if (!IoCManager.Resolve<IEntityManager>().HasComponent<MaterialStorageComponent>(Owner.Uid)) return;
UserInterface?.SendMessage(new LatheFullQueueMessage(GetIdQueue())); UserInterface?.SendMessage(new LatheFullQueueMessage(GetIdQueue()));
if (_producingRecipe != null) if (_producingRecipe != null)
UserInterface?.SendMessage(new LatheProducingRecipeMessage(_producingRecipe.ID)); UserInterface?.SendMessage(new LatheProducingRecipeMessage(_producingRecipe.ID));

View File

@@ -377,7 +377,7 @@ namespace Content.Server.Mind
DebugTools.AssertNotNull(oldVisitingEnt); DebugTools.AssertNotNull(oldVisitingEnt);
if (oldVisitingEnt!.HasComponent<VisitingMindComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<VisitingMindComponent>(oldVisitingEnt!.Uid))
{ {
IoCManager.Resolve<IEntityManager>().RemoveComponent<VisitingMindComponent>(oldVisitingEnt.Uid); IoCManager.Resolve<IEntityManager>().RemoveComponent<VisitingMindComponent>(oldVisitingEnt.Uid);
} }

View File

@@ -12,6 +12,7 @@ using Content.Shared.Standing;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Utility; using Robust.Shared.Utility;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
@@ -28,7 +29,7 @@ namespace Content.Server.Morgue.Components
protected override bool AddToContents(IEntity entity) protected override bool AddToContents(IEntity entity)
{ {
if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid)) return false; if (IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid) && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid)) return false;
return base.AddToContents(entity); return base.AddToContents(entity);
} }
} }

View File

@@ -71,7 +71,7 @@ namespace Content.Server.Morgue.Components
protected override bool AddToContents(IEntity entity) protected override bool AddToContents(IEntity entity)
{ {
if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid)) if (IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid) && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid))
return false; return false;
return base.AddToContents(entity); return base.AddToContents(entity);
} }
@@ -122,7 +122,7 @@ namespace Content.Server.Morgue.Components
foreach (var entity in Contents.ContainedEntities) foreach (var entity in Contents.ContainedEntities)
{ {
count++; count++;
if (!hasMob && entity.HasComponent<SharedBodyComponent>()) if (!hasMob && IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid))
hasMob = true; hasMob = true;
if (!hasSoul && entity.TryGetComponent<ActorComponent>(out var actor) && actor.PlayerSession != null) if (!hasSoul && entity.TryGetComponent<ActorComponent>(out var actor) && actor.PlayerSession != null)
hasSoul = true; hasSoul = true;

View File

@@ -136,7 +136,7 @@ namespace Content.Server.PDA
JobTitle = pda.ContainedID?.JobTitle JobTitle = pda.ContainedID?.JobTitle
}; };
var hasUplink = pda.Owner.HasComponent<UplinkComponent>(); var hasUplink = IoCManager.Resolve<IEntityManager>().HasComponent<UplinkComponent>(pda.Owner.Uid);
var ui = pda.Owner.GetUIOrNull(PDAUiKey.Key); var ui = pda.Owner.GetUIOrNull(PDAUiKey.Key);
ui?.SetState(new PDAUpdateState(pda.FlashlightOn, pda.PenSlot.HasItem, ownerInfo, hasUplink)); ui?.SetState(new PDAUpdateState(pda.FlashlightOn, pda.PenSlot.HasItem, ownerInfo, hasUplink));

View File

@@ -21,7 +21,7 @@ namespace Content.Server.Physics.Controllers
foreach (var (singularity, physics) in EntityManager.EntityQuery<ServerSingularityComponent, PhysicsComponent>()) foreach (var (singularity, physics) in EntityManager.EntityQuery<ServerSingularityComponent, PhysicsComponent>())
{ {
if (singularity.Owner.HasComponent<ActorComponent>() || if (IoCManager.Resolve<IEntityManager>().HasComponent<ActorComponent>(singularity.Owner.Uid) ||
singularity.BeingDeletedByAnotherSingularity) continue; singularity.BeingDeletedByAnotherSingularity) continue;
singularity.MoveAccumulator -= frameTime; singularity.MoveAccumulator -= frameTime;

View File

@@ -98,7 +98,7 @@ namespace Content.Server.PneumaticCannon
private void OnInteractUsing(EntityUid uid, PneumaticCannonComponent component, InteractUsingEvent args) private void OnInteractUsing(EntityUid uid, PneumaticCannonComponent component, InteractUsingEvent args)
{ {
args.Handled = true; args.Handled = true;
if (args.Used.HasComponent<GasTankComponent>() if (IoCManager.Resolve<IEntityManager>().HasComponent<GasTankComponent>(args.Used.Uid)
&& component.GasTankSlot.CanInsert(args.Used) && component.GasTankSlot.CanInsert(args.Used)
&& component.GasTankRequired) && component.GasTankRequired)
{ {

View File

@@ -80,7 +80,7 @@ namespace Content.Server.Pointing.EntitySystems
public bool InRange(IEntity pointer, EntityCoordinates coordinates) public bool InRange(IEntity pointer, EntityCoordinates coordinates)
{ {
if (pointer.HasComponent<GhostComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(pointer.Uid))
{ {
return pointer.Transform.Coordinates.InRange(EntityManager, coordinates, 15); return pointer.Transform.Coordinates.InRange(EntityManager, coordinates, 15);
} }
@@ -105,7 +105,7 @@ namespace Content.Server.Pointing.EntitySystems
return false; return false;
} }
if (EntityManager.TryGetEntity(uid, out var entity) && entity.HasComponent<PointingArrowComponent>()) if (EntityManager.TryGetEntity(uid, out var entity) && IoCManager.Resolve<IEntityManager>().HasComponent<PointingArrowComponent>(entity.Uid))
{ {
// this is a pointing arrow. no pointing here... // this is a pointing arrow. no pointing here...
return false; return false;
@@ -200,7 +200,7 @@ namespace Content.Server.Pointing.EntitySystems
return; return;
//Check if the object is already being pointed at //Check if the object is already being pointed at
if (args.Target.HasComponent<PointingArrowComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<PointingArrowComponent>(args.Target.Uid))
return; return;
if (!args.User.TryGetComponent<ActorComponent>(out var actor) || if (!args.User.TryGetComponent<ActorComponent>(out var actor) ||

View File

@@ -17,7 +17,7 @@ namespace Content.Server.PowerCell.Components
public override bool IsEntityCompatible(IEntity entity) public override bool IsEntityCompatible(IEntity entity)
{ {
return entity.HasComponent<BatteryComponent>(); return IoCManager.Resolve<IEntityManager>().HasComponent<BatteryComponent>(entity.Uid);
} }
protected override BatteryComponent GetBatteryFrom(IEntity entity) protected override BatteryComponent GetBatteryFrom(IEntity entity)

View File

@@ -47,7 +47,7 @@ namespace Content.Server.PowerCell
!args.CanAccess || !args.CanAccess ||
!args.CanInteract || !args.CanInteract ||
component.HasCell || component.HasCell ||
!args.Using.HasComponent<PowerCellComponent>() || !IoCManager.Resolve<IEntityManager>().HasComponent<PowerCellComponent>(args.Using.Uid) ||
!_actionBlockerSystem.CanDrop(args.User.Uid)) !_actionBlockerSystem.CanDrop(args.User.Uid))
return; return;

View File

@@ -40,7 +40,7 @@ namespace Content.Server.Projectiles
var playerFilter = Filter.Pvs(coordinates); var playerFilter = Filter.Pvs(coordinates);
if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && component.SoundHitSpecies != null && if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && component.SoundHitSpecies != null &&
otherEntity.HasComponent<SharedBodyComponent>()) IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(otherEntity.Uid))
{ {
SoundSystem.Play(playerFilter, component.SoundHitSpecies.GetSound(), coordinates); SoundSystem.Play(playerFilter, component.SoundHitSpecies.GetSound(), coordinates);
} }

View File

@@ -45,7 +45,7 @@ namespace Content.Server.Recycling
private bool CanGib(RecyclerComponent component, IEntity entity) private bool CanGib(RecyclerComponent component, IEntity entity)
{ {
// We suppose this entity has a Recyclable component. // We suppose this entity has a Recyclable component.
return entity.HasComponent<SharedBodyComponent>() && !component.Safe && return IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid) && !component.Safe &&
component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) && receiver.Powered; component.Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) && receiver.Powered;
} }

View File

@@ -127,7 +127,7 @@ namespace Content.Server.Sandbox
if (player.AttachedEntity.TryGetComponent(out InventoryComponent? inv) if (player.AttachedEntity.TryGetComponent(out InventoryComponent? inv)
&& inv.TryGetSlotItem(Slots.IDCARD, out ItemComponent? wornItem)) && inv.TryGetSlotItem(Slots.IDCARD, out ItemComponent? wornItem))
{ {
if (wornItem.Owner.HasComponent<AccessComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<AccessComponent>(wornItem.Owner.Uid))
{ {
UpgradeId(wornItem.Owner); UpgradeId(wornItem.Owner);
} }

View File

@@ -2,6 +2,7 @@ using System.Collections.Generic;
using Content.Server.Shuttles.Components; using Content.Server.Shuttles.Components;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Physics; using Robust.Shared.Physics;
namespace Content.Server.Shuttles.EntitySystems namespace Content.Server.Shuttles.EntitySystems
@@ -56,7 +57,7 @@ namespace Content.Server.Shuttles.EntitySystems
private void OnShuttleStartup(EntityUid uid, ShuttleComponent component, ComponentStartup args) private void OnShuttleStartup(EntityUid uid, ShuttleComponent component, ComponentStartup args)
{ {
if (!component.Owner.HasComponent<IMapGridComponent>()) if (!IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(component.Owner.Uid))
{ {
return; return;
} }

View File

@@ -102,10 +102,10 @@ namespace Content.Server.Singularity.EntitySystems
private bool CanDestroy(SharedSingularityComponent component, IEntity entity) private bool CanDestroy(SharedSingularityComponent component, IEntity entity)
{ {
return entity == component.Owner || return entity == component.Owner ||
entity.HasComponent<IMapGridComponent>() || IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity.Uid) ||
entity.HasComponent<GhostComponent>() || IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity.Uid) ||
entity.HasComponent<ContainmentFieldComponent>() || IoCManager.Resolve<IEntityManager>().HasComponent<ContainmentFieldComponent>(entity.Uid) ||
entity.HasComponent<ContainmentFieldGeneratorComponent>(); IoCManager.Resolve<IEntityManager>().HasComponent<ContainmentFieldGeneratorComponent>(entity.Uid);
} }
private void HandleDestroy(ServerSingularityComponent component, IEntity entity) private void HandleDestroy(ServerSingularityComponent component, IEntity entity)
@@ -149,9 +149,9 @@ namespace Content.Server.Singularity.EntitySystems
private bool CanPull(IEntity entity) private bool CanPull(IEntity entity)
{ {
return !(entity.HasComponent<GhostComponent>() || return !(IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(entity.Uid) ||
entity.HasComponent<IMapGridComponent>() || IoCManager.Resolve<IEntityManager>().HasComponent<IMapGridComponent>(entity.Uid) ||
entity.HasComponent<MapComponent>() || IoCManager.Resolve<IEntityManager>().HasComponent<MapComponent>(entity.Uid) ||
entity.IsInContainer()); entity.IsInContainer());
} }

View File

@@ -531,7 +531,7 @@ namespace Content.Server.Storage.Components
return false; return false;
Logger.DebugS(LoggerName, $"Storage (UID {Owner.Uid}) attacked by user (UID {eventArgs.User.Uid}) with entity (UID {eventArgs.Using.Uid})."); Logger.DebugS(LoggerName, $"Storage (UID {Owner.Uid}) attacked by user (UID {eventArgs.User.Uid}) with entity (UID {eventArgs.Using.Uid}).");
if (Owner.HasComponent<PlaceableSurfaceComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<PlaceableSurfaceComponent>(Owner.Uid))
{ {
return false; return false;
} }
@@ -570,14 +570,14 @@ namespace Content.Server.Storage.Components
// Pick up all entities in a radius around the clicked location. // Pick up all entities in a radius around the clicked location.
// The last half of the if is because carpets exist and this is terrible // The last half of the if is because carpets exist and this is terrible
if (_areaInsert && (eventArgs.Target == null || !eventArgs.Target.HasComponent<SharedItemComponent>())) if (_areaInsert && (eventArgs.Target == null || !IoCManager.Resolve<IEntityManager>().HasComponent<SharedItemComponent>(eventArgs.Target.Uid)))
{ {
var validStorables = new List<IEntity>(); var validStorables = new List<IEntity>();
foreach (var entity in IoCManager.Resolve<IEntityLookup>().GetEntitiesInRange(eventArgs.ClickLocation, _areaInsertRadius, LookupFlags.None)) foreach (var entity in IoCManager.Resolve<IEntityLookup>().GetEntitiesInRange(eventArgs.ClickLocation, _areaInsertRadius, LookupFlags.None))
{ {
if (entity.IsInContainer() if (entity.IsInContainer()
|| entity == eventArgs.User || entity == eventArgs.User
|| !entity.HasComponent<SharedItemComponent>() || !IoCManager.Resolve<IEntityManager>().HasComponent<SharedItemComponent>(entity.Uid)
|| !EntitySystem.Get<InteractionSystem>().InRangeUnobstructed(eventArgs.User, entity)) || !EntitySystem.Get<InteractionSystem>().InRangeUnobstructed(eventArgs.User, entity))
continue; continue;
validStorables.Add(entity); validStorables.Add(entity);
@@ -605,7 +605,7 @@ namespace Content.Server.Storage.Components
// Check again, situation may have changed for some entities, but we'll still pick up any that are valid // Check again, situation may have changed for some entities, but we'll still pick up any that are valid
if (entity.IsInContainer() if (entity.IsInContainer()
|| entity == eventArgs.User || entity == eventArgs.User
|| !entity.HasComponent<SharedItemComponent>()) || !IoCManager.Resolve<IEntityManager>().HasComponent<SharedItemComponent>(entity.Uid))
continue; continue;
var position = EntityCoordinates.FromMap(Owner.Transform.Parent?.Owner ?? Owner, entity.Transform.MapPosition); var position = EntityCoordinates.FromMap(Owner.Transform.Parent?.Owner ?? Owner, entity.Transform.MapPosition);
if (PlayerInsertEntityInWorld(eventArgs.User, entity)) if (PlayerInsertEntityInWorld(eventArgs.User, entity))
@@ -636,7 +636,7 @@ namespace Content.Server.Storage.Components
if (eventArgs.Target == null if (eventArgs.Target == null
|| eventArgs.Target.IsInContainer() || eventArgs.Target.IsInContainer()
|| eventArgs.Target == eventArgs.User || eventArgs.Target == eventArgs.User
|| !eventArgs.Target.HasComponent<SharedItemComponent>()) || !IoCManager.Resolve<IEntityManager>().HasComponent<SharedItemComponent>(eventArgs.Target.Uid))
return false; return false;
var position = EntityCoordinates.FromMap(Owner.Transform.Parent?.Owner ?? Owner, eventArgs.Target.Transform.MapPosition); var position = EntityCoordinates.FromMap(Owner.Transform.Parent?.Owner ?? Owner, eventArgs.Target.Transform.MapPosition);
if (PlayerInsertEntityInWorld(eventArgs.User, eventArgs.Target)) if (PlayerInsertEntityInWorld(eventArgs.User, eventArgs.Target))

View File

@@ -133,7 +133,7 @@ namespace Content.Server.Strip
{ {
var owner = hands.GetItem(hand)?.Owner; var owner = hands.GetItem(hand)?.Owner;
if (owner?.HasComponent<HandVirtualItemComponent>() ?? true) if ((owner != null ? IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(owner.Uid) : (bool?) null) ?? true)
{ {
dictionary[hand] = "None"; dictionary[hand] = "None";
continue; continue;
@@ -359,7 +359,7 @@ namespace Content.Server.Strip
return false; return false;
} }
if (heldItem.Owner.HasComponent<HandVirtualItemComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(heldItem.Owner.Uid))
return false; return false;
if (!hands.CanDrop(hand, false)) if (!hands.CanDrop(hand, false))

View File

@@ -46,14 +46,14 @@ namespace Content.Server.Throwing
return; return;
} }
if (entity.HasComponent<MobStateComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(entity.Uid))
{ {
Logger.Warning("Throwing not supported for mobs!"); Logger.Warning("Throwing not supported for mobs!");
return; return;
} }
var comp = entity.EnsureComponent<ThrownItemComponent>(); var comp = entity.EnsureComponent<ThrownItemComponent>();
if (entity.HasComponent<ItemComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<ItemComponent>(entity.Uid))
{ {
comp.Thrower = user; comp.Thrower = user;
// Give it a l'il spin. // Give it a l'il spin.

View File

@@ -221,7 +221,7 @@ namespace Content.Server.Traitor.Uplink
var heldItems = hands.GetAllHeldItems(); var heldItems = hands.GetAllHeldItems();
foreach (var item in heldItems) foreach (var item in heldItems)
{ {
if (item.Owner.HasComponent<PDAComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<PDAComponent>(item.Owner.Uid))
return item.Owner; return item.Owner;
} }
} }

View File

@@ -129,7 +129,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs) async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{ {
if (eventArgs.Using.HasComponent<AmmoComponent>()) if (IoCManager.Resolve<IEntityManager>().HasComponent<AmmoComponent>(eventArgs.Using.Uid))
{ {
return TryInsertAmmo(eventArgs.User, eventArgs.Using); return TryInsertAmmo(eventArgs.User, eventArgs.Using);
} }

View File

@@ -87,7 +87,7 @@ namespace Content.Server.Weapon.Ranged.Barrels
!args.CanAccess || !args.CanAccess ||
!args.CanInteract || !args.CanInteract ||
component.PowerCell != null || component.PowerCell != null ||
!args.Using.HasComponent<BatteryComponent>() || !IoCManager.Resolve<IEntityManager>().HasComponent<BatteryComponent>(args.Using.Uid) ||
!_actionBlockerSystem.CanDrop(args.User.Uid)) !_actionBlockerSystem.CanDrop(args.User.Uid))
return; return;

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