Inline HasComponent entirely

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 12:23:18 +01:00
parent 88141ae6b8
commit 0feebbff00
117 changed files with 201 additions and 158 deletions

View File

@@ -40,7 +40,7 @@ namespace Content.Server.Projectiles
var playerFilter = Filter.Pvs(coordinates);
if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && component.SoundHitSpecies != null &&
otherEntity.HasComponent<SharedBodyComponent>())
IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(otherEntity.Uid))
{
SoundSystem.Play(playerFilter, component.SoundHitSpecies.GetSound(), coordinates);
}