Inline HasComponent entirely
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@@ -40,7 +40,7 @@ namespace Content.Server.Projectiles
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var playerFilter = Filter.Pvs(coordinates);
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if (!((!IoCManager.Resolve<IEntityManager>().EntityExists(otherEntity.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(otherEntity.Uid).EntityLifeStage) >= EntityLifeStage.Deleted) && component.SoundHitSpecies != null &&
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otherEntity.HasComponent<SharedBodyComponent>())
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IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(otherEntity.Uid))
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{
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SoundSystem.Play(playerFilter, component.SoundHitSpecies.GetSound(), coordinates);
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}
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