Positional audio for Monkey Cubes. (#6982)
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@@ -48,7 +48,7 @@ namespace Content.Server.Storage.EntitySystems
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}
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if (component.Sound != null)
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SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound());
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SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound(), uid);
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component.Uses--;
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if (component.Uses == 0)
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