Remove diseases (#15684)

This commit is contained in:
metalgearsloth
2023-05-07 17:50:37 +10:00
committed by GitHub
parent 29f7a39780
commit 0e81cb4319
111 changed files with 103 additions and 3419 deletions

View File

@@ -1,4 +1,3 @@
using Content.Shared.Disease;
using Content.Shared.FixedPoint;
using Content.Shared.Store;
using Robust.Shared.GameStates;
@@ -153,12 +152,6 @@ public sealed class RevenantComponent : Component
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("blightRadius")]
public float BlightRadius = 3.5f;
/// <summary>
/// The disease that is given to the victims of the ability.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("blightDiseasePrototypeId", customTypeSerializer: typeof(PrototypeIdSerializer<DiseasePrototype>))]
public string BlightDiseasePrototypeId = "SpectralTiredness";
#endregion
#region Malfunction Ability