Remove diseases (#15684)
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@@ -6,12 +6,9 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Damage.Systems;
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using Content.Server.Disease;
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using Content.Server.Disease.Components;
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using Content.Server.Electrocution;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.GhostKick;
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using Content.Server.Interaction.Components;
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using Content.Server.Medical;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Server.Pointing.Components;
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@@ -30,7 +27,6 @@ using Content.Shared.Body.Part;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.Disease;
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using Content.Shared.Electrocution;
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using Content.Shared.Interaction.Components;
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using Content.Shared.Inventory;
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@@ -44,7 +40,6 @@ using Content.Shared.Popups;
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using Content.Shared.Tabletop.Components;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Server.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Physics;
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@@ -53,7 +48,6 @@ using Robust.Shared.Physics.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Robust.Shared.Audio;
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using Timer = Robust.Shared.Timing.Timer;
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using Content.Shared.Cluwne;
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@@ -65,7 +59,6 @@ public sealed partial class AdminVerbSystem
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[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
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[Dependency] private readonly BodySystem _bodySystem = default!;
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[Dependency] private readonly CreamPieSystem _creamPieSystem = default!;
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[Dependency] private readonly DiseaseSystem _diseaseSystem = default!;
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[Dependency] private readonly ElectrocutionSystem _electrocutionSystem = default!;
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[Dependency] private readonly EntityStorageSystem _entityStorageSystem = default!;
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[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
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@@ -196,24 +189,6 @@ public sealed partial class AdminVerbSystem
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};
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args.Verbs.Add(disposalBin);
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if (TryComp<DiseaseCarrierComponent>(args.Target, out var carrier))
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{
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Verb lungCancer = new()
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{
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Text = "Lung Cancer",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "lung-l"),
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Act = () =>
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{
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_diseaseSystem.TryInfect(carrier, _prototypeManager.Index<DiseasePrototype>("StageIIIALungCancer"),
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1.0f, true);
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},
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Impact = LogImpact.Extreme,
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Message = Loc.GetString("admin-smite-lung-cancer-description")
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};
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args.Verbs.Add(lungCancer);
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}
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if (TryComp<DamageableComponent>(args.Target, out var damageable) &&
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HasComp<MobStateComponent>(args.Target))
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{
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