Command resolve killing and LEC conversions batch 2 (#38367)
commit progress
This commit is contained in:
@@ -6,16 +6,17 @@ using Robust.Shared.Console;
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namespace Content.Server.Movement;
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namespace Content.Server.Movement;
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[AdminCommand(AdminFlags.Fun)]
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[AdminCommand(AdminFlags.Fun)]
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public sealed class LockEyesCommand : IConsoleCommand
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public sealed class LockEyesCommand : LocalizedEntityCommands
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{
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{
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public string Command => $"lockeyes";
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[Dependency] private readonly SharedMoverController _controller = default!;
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public string Description => Loc.GetString("lockeyes-command-description");
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public string Help => Loc.GetString("lockeyes-command-help");
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public override string Command => $"lockeyes";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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if (args.Length != 1)
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if (args.Length != 1)
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{
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{
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shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
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shell.WriteError(Loc.GetString("shell-need-exactly-one-argument"));
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return;
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return;
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}
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}
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@@ -25,7 +26,6 @@ public sealed class LockEyesCommand : IConsoleCommand
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return;
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return;
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}
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}
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var system = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<SharedMoverController>();
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_controller.CameraRotationLocked = value;
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system.CameraRotationLocked = value;
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}
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}
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}
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}
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@@ -6,14 +6,12 @@ using Robust.Shared.Console;
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namespace Content.Server.Movement;
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namespace Content.Server.Movement;
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[AdminCommand(AdminFlags.Fun)]
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[AdminCommand(AdminFlags.Fun)]
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public sealed class RotateEyesCommand : IConsoleCommand
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public sealed class RotateEyesCommand : LocalizedEntityCommands
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{
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{
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public string Command => "rotateeyes";
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public override string Command => "rotateeyes";
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public string Description => Loc.GetString("rotateeyes-command-description");
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public string Help => Loc.GetString("rotateeyes-command-help");
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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var entManager = IoCManager.Resolve<IEntityManager>();
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var rotation = Angle.Zero;
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var rotation = Angle.Zero;
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if (args.Length == 1)
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if (args.Length == 1)
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@@ -28,7 +26,7 @@ public sealed class RotateEyesCommand : IConsoleCommand
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}
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}
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var count = 0;
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var count = 0;
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var query = entManager.EntityQueryEnumerator<InputMoverComponent>();
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var query = EntityManager.EntityQueryEnumerator<InputMoverComponent>();
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while (query.MoveNext(out var uid, out var mover))
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while (query.MoveNext(out var uid, out var mover))
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{
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{
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if (mover.TargetRelativeRotation.Equals(rotation))
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if (mover.TargetRelativeRotation.Equals(rotation))
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@@ -36,10 +34,10 @@ public sealed class RotateEyesCommand : IConsoleCommand
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mover.TargetRelativeRotation = rotation;
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mover.TargetRelativeRotation = rotation;
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entManager.Dirty(uid, mover);
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EntityManager.Dirty(uid, mover);
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count++;
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count++;
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}
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}
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shell.WriteLine(Loc.GetString("rotateeyes-command-count", ("count", count)));
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shell.WriteLine(Loc.GetString("cmd-rotateeyes-command-count", ("count", count)));
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}
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}
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}
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}
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@@ -7,12 +7,13 @@ using Robust.Shared.Console;
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namespace Content.Server.NPC.Commands;
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namespace Content.Server.NPC.Commands;
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[AdminCommand(AdminFlags.Debug)]
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[AdminCommand(AdminFlags.Debug)]
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public sealed class NPCCommand : IConsoleCommand
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public sealed class NpcCommand : LocalizedEntityCommands
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{
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{
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public string Command => "npc";
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[Dependency] private readonly EuiManager _euiManager = default!;
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public string Description => "Opens the debug window for NPCs";
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public string Help => $"{Command}";
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public override string Command => "npc";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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if (shell.Player is not { } playerSession)
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if (shell.Player is not { } playerSession)
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{
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{
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@@ -20,7 +21,6 @@ public sealed class NPCCommand : IConsoleCommand
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return;
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return;
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}
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}
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var euiManager = IoCManager.Resolve<EuiManager>();
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_euiManager.OpenEui(new NPCEui(), playerSession);
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euiManager.OpenEui(new NPCEui(), playerSession);
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}
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}
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}
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}
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@@ -7,41 +7,40 @@ using Robust.Shared.Console;
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namespace Content.Server.Power
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namespace Content.Server.Power
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{
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{
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[AdminCommand(AdminFlags.Debug)]
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[AdminCommand(AdminFlags.Debug)]
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public sealed class SetBatteryPercentCommand : IConsoleCommand
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public sealed class SetBatteryPercentCommand : LocalizedEntityCommands
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{
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly BatterySystem _batterySystem = default!;
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public string Command => "setbatterypercent";
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public override string Command => "setbatterypercent";
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public string Description => "Drains or recharges a battery by entity uid and percentage, i.e.: forall with Battery do setbatterypercent $ID 0";
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public string Help => $"{Command} <id> <percent>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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if (args.Length != 2)
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if (args.Length != 2)
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{
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{
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shell.WriteLine($"Invalid amount of arguments.\n{Help}");
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shell.WriteLine(Loc.GetString($"shell-wrong-arguments-number-need-specific",
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("properAmount", 2),
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("currentAmount", args.Length)));
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return;
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return;
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}
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}
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if (!NetEntity.TryParse(args[0], out var netEnt) || !_entManager.TryGetEntity(netEnt, out var id))
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if (!NetEntity.TryParse(args[0], out var netEnt) || !EntityManager.TryGetEntity(netEnt, out var id))
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{
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{
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shell.WriteLine($"{args[0]} is not a valid entity id.");
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shell.WriteLine(Loc.GetString($"shell-invalid-entity-uid", ("uid", args[0])));
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return;
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return;
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}
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}
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if (!float.TryParse(args[1], out var percent))
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if (!float.TryParse(args[1], out var percent))
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{
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{
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shell.WriteLine($"{args[1]} is not a valid float (percentage).");
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shell.WriteLine(Loc.GetString($"cmd-setbatterypercent-not-valid-percent", ("arg", args[1])));
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return;
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return;
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}
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}
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if (!_entManager.TryGetComponent<BatteryComponent>(id, out var battery))
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if (!EntityManager.TryGetComponent<BatteryComponent>(id, out var battery))
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{
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{
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shell.WriteLine($"No battery found with id {id}.");
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shell.WriteLine(Loc.GetString($"cmd-setbatterypercent-battery-not-found", ("id", id)));
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return;
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return;
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}
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}
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var system = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<BatterySystem>();
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_batterySystem.SetCharge(id.Value, battery.MaxCharge * percent / 100, battery);
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system.SetCharge(id.Value, battery.MaxCharge * percent / 100, battery);
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// Don't acknowledge b/c people WILL forall this
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// Don't acknowledge b/c people WILL forall this
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}
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}
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}
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}
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@@ -89,19 +89,18 @@ public partial class RadiationSystem
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/// Toggle visibility of radiation rays coming from rad sources.
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/// Toggle visibility of radiation rays coming from rad sources.
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/// </summary>
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/// </summary>
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[AdminCommand(AdminFlags.Admin)]
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[AdminCommand(AdminFlags.Admin)]
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public sealed class RadiationViewCommand : IConsoleCommand
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public sealed class RadiationViewCommand : LocalizedEntityCommands
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{
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{
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public string Command => "showradiation";
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[Dependency] private readonly RadiationSystem _radiation = default!;
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public string Description => Loc.GetString("radiation-command-description");
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public string Help => Loc.GetString("radiation-command-help");
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override string Command => "showradiation";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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var session = shell.Player;
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var session = shell.Player;
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if (session == null)
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if (session == null)
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return;
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return;
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var entityManager = IoCManager.Resolve<IEntityManager>();
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_radiation.ToggleDebugView(session);
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entityManager.System<RadiationSystem>().ToggleDebugView(session);
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}
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}
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}
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}
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@@ -10,53 +10,50 @@ using Robust.Shared.Prototypes;
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namespace Content.Server.Roles
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namespace Content.Server.Roles
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{
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{
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[AdminCommand(AdminFlags.Admin)]
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[AdminCommand(AdminFlags.Admin)]
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public sealed class AddRoleCommand : IConsoleCommand
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public sealed class AddRoleCommand : LocalizedEntityCommands
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{
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{
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[Dependency] private readonly EntityManager _entityManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly JobSystem _jobSystem = default!;
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public string Command => "addrole";
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public override string Command => "addrole";
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public string Description => "Adds a role to a player's mind.";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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public string Help => "addrole <session ID> <role>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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if (args.Length != 2)
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if (args.Length != 2)
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{
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{
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shell.WriteLine("Expected exactly 2 arguments.");
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shell.WriteLine(Loc.GetString($"shell-wrong-arguments-number-need-specific",
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("properAmount", 2),
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("currentAmount", args.Length)));
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return;
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return;
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}
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (!_playerManager.TryGetPlayerDataByUsername(args[0], out var data))
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if (!mgr.TryGetPlayerDataByUsername(args[0], out var data))
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{
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{
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shell.WriteLine("Can't find that mind");
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shell.WriteLine(Loc.GetString($"cmd-addrole-mind-not-found"));
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return;
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return;
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}
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}
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var mind = data.ContentData()?.Mind;
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var mind = data.ContentData()?.Mind;
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if (mind == null)
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if (mind == null)
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{
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{
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shell.WriteLine("Can't find that mind");
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shell.WriteLine(Loc.GetString($"cmd-addrole-mind-not-found"));
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return;
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return;
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}
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}
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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if (!_prototypeManager.TryIndex<JobPrototype>(args[1], out var jobPrototype))
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if (!prototypeManager.TryIndex<JobPrototype>(args[1], out var jobPrototype))
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{
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{
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shell.WriteLine("Can't find that role");
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shell.WriteLine(Loc.GetString($"cmd-addrole-role-not-found"));
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return;
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return;
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}
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}
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var jobs = _entityManager.System<JobSystem>();
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if (_jobSystem.MindHasJobWithId(mind, jobPrototype.Name))
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if (jobs.MindHasJobWithId(mind, jobPrototype.Name))
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{
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{
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shell.WriteLine("Mind already has that role");
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shell.WriteLine(Loc.GetString($"cmd-addrole-mind-already-has-role"));
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return;
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return;
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}
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}
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jobs.MindAddJob(mind.Value, args[1]);
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_jobSystem.MindAddJob(mind.Value, args[1]);
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}
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}
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}
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}
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}
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}
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@@ -7,24 +7,21 @@ using Robust.Shared.Prototypes;
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namespace Content.Server.Roles
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namespace Content.Server.Roles
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{
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{
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[AdminCommand(AdminFlags.Admin)]
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[AdminCommand(AdminFlags.Admin)]
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public sealed class ListRolesCommand : IConsoleCommand
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public sealed class ListRolesCommand : LocalizedCommands
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{
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{
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public string Command => "listroles";
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public string Description => "Lists roles";
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public override string Command => "listroles";
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public string Help => "listroles";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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if (args.Length != 0)
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if (args.Length != 0)
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{
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{
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shell.WriteLine("Expected no arguments.");
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shell.WriteLine(Loc.GetString($"shell-need-exactly-zero-arguments"));
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return;
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return;
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}
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}
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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foreach(var job in _prototypeManager.EnumeratePrototypes<JobPrototype>())
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foreach(var job in prototypeManager.EnumeratePrototypes<JobPrototype>())
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{
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{
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shell.WriteLine(job.ID);
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shell.WriteLine(job.ID);
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}
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}
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@@ -9,28 +9,27 @@ using Robust.Shared.Console;
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namespace Content.Server.Roles
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namespace Content.Server.Roles
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{
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{
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[AdminCommand(AdminFlags.Admin)]
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[AdminCommand(AdminFlags.Admin)]
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public sealed class RemoveRoleCommand : IConsoleCommand
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public sealed class RemoveRoleCommand : LocalizedEntityCommands
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{
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly SharedJobSystem _jobs = default!;
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[Dependency] private readonly SharedRoleSystem _roles = default!;
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public string Command => "rmrole";
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public override string Command => "rmrole";
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public string Description => "Removes a role from a player's mind.";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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public string Help => "rmrole <session ID> <Role Type>\nThat role type is the actual C# type name.";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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{
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if (args.Length != 2)
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if (args.Length != 2)
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{
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{
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shell.WriteLine("Expected exactly 2 arguments.");
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shell.WriteLine(Loc.GetString($"shell-wrong-arguments-number-need-specific",
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("properAmount", 2),
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("currentAmount", args.Length)));
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return;
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return;
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}
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (!_playerManager.TryGetPlayerDataByUsername(args[0], out var data))
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if (!mgr.TryGetPlayerDataByUsername(args[0], out var data))
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{
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{
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shell.WriteLine("Can't find that mind");
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shell.WriteLine(Loc.GetString($"cmd-addrole-mind-not-found"));
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return;
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return;
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}
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}
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@@ -38,14 +37,12 @@ namespace Content.Server.Roles
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if (mind == null)
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if (mind == null)
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{
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{
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shell.WriteLine("Can't find that mind");
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shell.WriteLine(Loc.GetString($"cmd-addrole-mind-not-found"));
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return;
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return;
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}
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}
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var roles = _entityManager.System<SharedRoleSystem>();
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if (_jobs.MindHasJobWithId(mind, args[1]))
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var jobs = _entityManager.System<SharedJobSystem>();
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_roles.MindRemoveRole<JobRoleComponent>(mind.Value);
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if (jobs.MindHasJobWithId(mind, args[1]))
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roles.MindRemoveRole<JobRoleComponent>(mind.Value);
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}
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}
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}
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}
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}
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}
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@@ -12,57 +12,53 @@ using Robust.Shared.Console;
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namespace Content.Server.Singularity
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namespace Content.Server.Singularity
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{
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{
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[AdminCommand(AdminFlags.Admin)]
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[AdminCommand(AdminFlags.Admin)]
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public sealed class StartSingularityEngineCommand : IConsoleCommand
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public sealed class StartSingularityEngineCommand : LocalizedEntityCommands
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{
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{
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public string Command => "startsingularityengine";
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[Dependency] private readonly EmitterSystem _emitterSystem = default!;
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public string Description => "Automatically turns on the particle accelerator and containment field emitters.";
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[Dependency] private readonly MultipartMachineSystem _multipartSystem = default!;
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public string Help => $"{Command}";
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[Dependency] private readonly ParticleAcceleratorSystem _paSystem = default!;
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[Dependency] private readonly RadiationCollectorSystem _radCollectorSystem = default!;
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override string Command => "startsingularityengine";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
|
{
|
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if (args.Length != 0)
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if (args.Length != 0)
|
||||||
{
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{
|
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shell.WriteLine($"Invalid amount of arguments: {args.Length}.\n{Help}");
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shell.WriteLine(Loc.GetString($"shell-need-exactly-zero-arguments"));
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return;
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return;
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}
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}
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|
|
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var entityManager = IoCManager.Resolve<IEntityManager>();
|
|
||||||
var entitySystemManager = IoCManager.Resolve<IEntitySystemManager>();
|
|
||||||
|
|
||||||
// Turn on emitters
|
// Turn on emitters
|
||||||
var emitterQuery = entityManager.EntityQueryEnumerator<EmitterComponent>();
|
var emitterQuery = EntityManager.EntityQueryEnumerator<EmitterComponent>();
|
||||||
var emitterSystem = entitySystemManager.GetEntitySystem<EmitterSystem>();
|
|
||||||
while (emitterQuery.MoveNext(out var uid, out var emitterComponent))
|
while (emitterQuery.MoveNext(out var uid, out var emitterComponent))
|
||||||
{
|
{
|
||||||
//FIXME: This turns on ALL emitters, including APEs. It should only turn on the containment field emitters.
|
//FIXME: This turns on ALL emitters, including APEs. It should only turn on the containment field emitters.
|
||||||
emitterSystem.SwitchOn(uid, emitterComponent);
|
_emitterSystem.SwitchOn(uid, emitterComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Turn on radiation collectors
|
// Turn on radiation collectors
|
||||||
var radiationCollectorQuery = entityManager.EntityQueryEnumerator<RadiationCollectorComponent>();
|
var radiationCollectorQuery = EntityManager.EntityQueryEnumerator<RadiationCollectorComponent>();
|
||||||
var radiationCollectorSystem = entitySystemManager.GetEntitySystem<RadiationCollectorSystem>();
|
|
||||||
while (radiationCollectorQuery.MoveNext(out var uid, out var radiationCollectorComponent))
|
while (radiationCollectorQuery.MoveNext(out var uid, out var radiationCollectorComponent))
|
||||||
{
|
{
|
||||||
radiationCollectorSystem.SetCollectorEnabled(uid, enabled: true, user: null, radiationCollectorComponent);
|
_radCollectorSystem.SetCollectorEnabled(uid, enabled: true, user: null, radiationCollectorComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Setup PA
|
// Setup PA
|
||||||
var multipartMachineManager = entitySystemManager.GetEntitySystem<MultipartMachineSystem>();
|
var paQuery = EntityManager.EntityQueryEnumerator<ParticleAcceleratorControlBoxComponent>();
|
||||||
var paSystem = entitySystemManager.GetEntitySystem<ParticleAcceleratorSystem>();
|
|
||||||
var paQuery = entityManager.EntityQueryEnumerator<ParticleAcceleratorControlBoxComponent>();
|
|
||||||
while (paQuery.MoveNext(out var paId, out var paControl))
|
while (paQuery.MoveNext(out var paId, out var paControl))
|
||||||
{
|
{
|
||||||
if (!entityManager.TryGetComponent<MultipartMachineComponent>(paId, out var machine))
|
if (!EntityManager.TryGetComponent<MultipartMachineComponent>(paId, out var machine))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!multipartMachineManager.Rescan((paId, machine)))
|
if (!_multipartSystem.Rescan((paId, machine)))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
paSystem.SetStrength(paId, ParticleAcceleratorPowerState.Level0, comp: paControl);
|
_paSystem.SetStrength(paId, ParticleAcceleratorPowerState.Level0, comp: paControl);
|
||||||
paSystem.SwitchOn(paId, comp: paControl);
|
_paSystem.SwitchOn(paId, comp: paControl);
|
||||||
}
|
}
|
||||||
|
|
||||||
shell.WriteLine("Done!");
|
shell.WriteLine(Loc.GetString($"shell-command-success"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
10
Resources/Locale/en-US/commands/eye-commands.ftl
Normal file
10
Resources/Locale/en-US/commands/eye-commands.ftl
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
parse-bool-fail = Unable to parse {$arg} as a bool
|
||||||
|
parse-float-fail = Unable to parse {$arg} as a float
|
||||||
|
|
||||||
|
cmd-lockeyes-desc = Prevents eyes from being rotated any further.
|
||||||
|
cmd-lockeyes-help = Usage: lockeyes <true/false>
|
||||||
|
|
||||||
|
cmd-rotateeyes-desc = Rotates every player's current eye to the specified rotation
|
||||||
|
cmd-rotateeyes-help = rotateeyes <degrees (default 0)>
|
||||||
|
cmd-rotateeyes-command-count = Set {$count} eye rotations
|
||||||
|
|
||||||
2
Resources/Locale/en-US/commands/npc-command.ftl
Normal file
2
Resources/Locale/en-US/commands/npc-command.ftl
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
cmd-npc-desc = Opens the debug window for NPCs.
|
||||||
|
cmd-npc-help = Usage: npc
|
||||||
2
Resources/Locale/en-US/commands/radiation-command.ftl
Normal file
2
Resources/Locale/en-US/commands/radiation-command.ftl
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
cmd-showradiation-desc = Toggle visibility of radiation rays coming from rad sources
|
||||||
|
cmd-showradiation-help = Usage: showradiation
|
||||||
12
Resources/Locale/en-US/commands/role-commands.ftl
Normal file
12
Resources/Locale/en-US/commands/role-commands.ftl
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
cmd-addrole-desc = Adds a role to a player's mind.
|
||||||
|
cmd-addrole-help = Usage: addrole <session ID> <role>
|
||||||
|
cmd-addrole-mind-not-found = Can't find that mind.
|
||||||
|
cmd-addrole-role-not-found = Can't find that role.
|
||||||
|
cmd-addrole-mind-already-has-role = Mind already has that role.
|
||||||
|
|
||||||
|
cmd-listroles-desc = List all available roles.
|
||||||
|
cmd-listroles-help = Usage: listroles
|
||||||
|
|
||||||
|
cmd-rmrole-desc = Removes a role from a player's mind.
|
||||||
|
cmd-rmrole-help = Usage: rmrole <session ID> <Role Type>
|
||||||
|
The role type is the actual C# type name.
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
cmd-setbatterypercent-desc = Drains or recharges a battery by entity uid and percentage, i.e.: forall with Battery do setbatterypercent $ID 0
|
||||||
|
cmd-setbatterypercent-help = Usage: setbatterypercent <id> <percent>
|
||||||
|
cmd-setbatterypercent-battery-not-found = No battery found with id {$id}.
|
||||||
|
cmd-setbatterypercent-not-valid-percent = {$arg} is not a valid float (percentage).
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
cmd-startsingularityengine-desc = Automatically turns on the particle accelerator and containment field emitters.
|
||||||
|
cmd-startsingularityengine-help = Usage: startsingularityengine
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
parse-bool-fail = Unable to parse {$arg} as a bool
|
|
||||||
parse-float-fail = Unable to parse {$arg} as a float
|
|
||||||
|
|
||||||
lockeyes-command-description = Prevents eyes from being rotated any further
|
|
||||||
lockeyes-command-help = lockeyes <true/false>
|
|
||||||
|
|
||||||
rotateeyes-command-description = Rotates every player's current eye to the specified rotation
|
|
||||||
rotateeyes-command-help = rotateeyes <degrees (default 0)>
|
|
||||||
rotateeyes-command-count = Set {$count} eye rotations
|
|
||||||
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
radiation-command-description = Toggle visibility of radiation rays coming from rad sources
|
|
||||||
radiation-command-help = Usage: showradiation
|
|
||||||
@@ -19,6 +19,7 @@ shell-wrong-arguments-number = Wrong number of arguments.
|
|||||||
shell-need-between-arguments = Need {$lower} to {$upper} arguments!
|
shell-need-between-arguments = Need {$lower} to {$upper} arguments!
|
||||||
shell-need-minimum-arguments = Need at least {$minimum} arguments!
|
shell-need-minimum-arguments = Need at least {$minimum} arguments!
|
||||||
shell-need-minimum-one-argument = Need at least one argument!
|
shell-need-minimum-one-argument = Need at least one argument!
|
||||||
|
shell-need-exactly-zero-arguments = This command takes zero arguments.
|
||||||
|
|
||||||
shell-argument-uid = EntityUid
|
shell-argument-uid = EntityUid
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user