Modify damage logging. (#5579)

This commit is contained in:
Leon Friedrich
2021-11-29 02:34:44 +13:00
committed by GitHub
parent b807250021
commit 0de4b7bc9f
28 changed files with 265 additions and 62 deletions

View File

@@ -1,10 +1,12 @@
using System;
using System.Collections.Generic;
using Content.Server.Administration.Logs;
using Content.Server.Alert;
using Content.Server.Atmos.Components;
using Content.Server.Stunnable;
using Content.Server.Temperature.Systems;
using Content.Shared.ActionBlocker;
using Content.Shared.Administration.Logs;
using Content.Shared.Alert;
using Content.Shared.Atmos;
using Content.Shared.Damage;
@@ -26,6 +28,7 @@ namespace Content.Server.Atmos.EntitySystems
[Dependency] private readonly StunSystem _stunSystem = default!;
[Dependency] private readonly TemperatureSystem _temperatureSystem = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly AdminLogSystem _logSystem = default!;
private const float MinimumFireStacks = -10f;
private const float MaximumFireStacks = 20f;
@@ -140,6 +143,7 @@ namespace Content.Server.Atmos.EntitySystems
if (!flammable.OnFire)
return;
_logSystem.Add(LogType.Flammable, $"{flammable.Owner} stopped being on fire damage");
flammable.OnFire = false;
flammable.FireStacks = 0;
@@ -155,6 +159,7 @@ namespace Content.Server.Atmos.EntitySystems
if (flammable.FireStacks > 0 && !flammable.OnFire)
{
_logSystem.Add(LogType.Flammable, $"{flammable.Owner} is on fire");
flammable.OnFire = true;
}