Add Cotton Burgers (#36405)
* Adds cotton burgers * Rephrased copyright * Added an extra comment * Adds CottonBurger to tags.yml, Not sure if i am supposed to do this or not. * Reordered Cotton bun YAML, and fixed overwritten tags * Merge issue fix? * Add experiment plushie and remove rubber chicken from cotton burgers * Minor comment change --------- Co-authored-by: beck-thompson <beck314159@hotmail.com>
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@@ -9,6 +9,7 @@ using Content.Shared.Nutrition.Components;
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using Content.Shared.Nutrition.EntitySystems;
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using Content.Shared.Nutrition.Prototypes;
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using Content.Shared.Popups;
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using Content.Shared.Storage.Components;
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using Content.Shared.Tag;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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@@ -129,6 +130,13 @@ public sealed class FoodSequenceSystem : SharedFoodSequenceSystem
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return false;
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}
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// Prevents plushies with items hidden in them from being added to prevent deletion of items
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// If more of these types of checks need to be added, this should be changed to an event or something.
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if (TryComp<SecretStashComponent>(element, out var stashComponent) && stashComponent.ItemContainer.Count != 0)
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{
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return false;
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}
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//Generate new visual layer
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var flip = start.Comp.AllowHorizontalFlip && _random.Prob(0.5f);
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var layer = new FoodSequenceVisualLayer(elementIndexed,
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