Removes extra Sound from slippery component (#8841)
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@@ -1,5 +1,3 @@
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using System.Linq;
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using Content.Shared.Sound;
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using Content.Shared.Sound;
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using Content.Shared.Sound;
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using Content.Shared.StepTrigger;
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using Content.Shared.StepTrigger;
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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