Salvage Job Board (#37549)
* Salvage Job Board * More development * Small boy * Computer yaml (partial) * UI * Rank unlock logic * Job label printing * appraisal tool integration * Jobs * add board to QM locker * boom! * command desc * mild rewording * ackh, mein pr ist brohken
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
using Content.Shared.Cargo;
|
||||
using Content.Shared.Cargo.Prototypes;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
||||
|
||||
namespace Content.Server.Cargo.Components;
|
||||
@@ -41,6 +43,12 @@ public sealed partial class StationCargoBountyDatabaseComponent : Component
|
||||
[DataField]
|
||||
public HashSet<string> CheckedBounties = new();
|
||||
|
||||
/// <summary>
|
||||
/// The group that bounties are pulled from.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public ProtoId<CargoBountyGroupPrototype> Group = "StationBounty";
|
||||
|
||||
/// <summary>
|
||||
/// The time at which players will be able to skip the next bounty.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user