Pulling rework (#20906)
* Pulling rework Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame. * More pulling cleanup * stats * More cleanup * First draft * More pulling * weh * Fix puller * Pulling working * Fix merge * Dunked * Self-merge time
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@@ -8,6 +8,12 @@ namespace Content.Shared.Throwing
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
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public sealed partial class ThrownItemComponent : Component
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{
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/// <summary>
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/// Should the in-air throwing animation play.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool Animate = true;
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/// <summary>
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/// The entity that threw this entity.
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/// </summary>
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