Pulling rework (#20906)
* Pulling rework Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame. * More pulling cleanup * stats * More cleanup * First draft * More pulling * weh * Fix puller * Pulling working * Fix merge * Dunked * Self-merge time
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namespace Content.Shared.Movement.Pulling.Events;
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public sealed class PullStartedMessage : PullMessage
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{
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public PullStartedMessage(EntityUid pullerUid, EntityUid pullableUid) :
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base(pullerUid, pullableUid)
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{
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}
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}
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