New Sprites for cables (#34955)

* initial textures

* Makes it have layers because Milon wanted it

* Makes it have layers because Milon wanted it

* in do NOT understand github

* tested, works

* Update Content.Client/Power/Visualizers/CableVisualizerComponent.cs

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Update Content.Client/Power/Visualizers/CableVisualizerComponent.cs

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* remove extra newline

* EmoGarbage Review - Adjust MV cables to use orange stripes

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
This commit is contained in:
Linkbro
2025-04-16 21:26:25 +01:00
committed by GitHub
parent 89526cfa01
commit 0d70d6bfdf
46 changed files with 75 additions and 4 deletions

View File

@@ -31,5 +31,7 @@ public sealed class CableVisualizerSystem : EntitySystem
mask = WireVisDirFlags.None;
args.Sprite.LayerSetState(0, $"{component.StatePrefix}{(int) mask}");
if (component.ExtraLayerPrefix != null)
args.Sprite.LayerSetState(1, $"{component.ExtraLayerPrefix}{(int) mask}");
}
}