Crafting obstruction check. (#7198)
* Crafting obstruction check. * and container check
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@@ -27,6 +27,7 @@ namespace Content.Server.Construction
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly EntityLookupSystem _lookupSystem = default!;
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// --- WARNING! LEGACY CODE AHEAD! ---
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// --- WARNING! LEGACY CODE AHEAD! ---
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// This entire file contains the legacy code for initial construction.
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// This entire file contains the legacy code for initial construction.
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@@ -75,8 +76,11 @@ namespace Content.Server.Construction
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}
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}
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}
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}
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foreach (var near in EntitySystem.Get<EntityLookupSystem>().GetEntitiesInRange(user!, 2f, LookupFlags.Approximate))
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var pos = Transform(user).MapPosition;
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foreach (var near in _lookupSystem.GetEntitiesInRange(user!, 2f, LookupFlags.Approximate))
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{
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{
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if (_interactionSystem.InRangeUnobstructed(pos, near, 2f) && _containerSystem.IsInSameOrParentContainer(user, near))
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yield return near;
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yield return near;
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}
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}
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}
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}
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