Fix chemmaster not checking for reactions
This commit is contained in:
@@ -229,10 +229,12 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
actualAmount = ReagentUnit.Min(reagent.Quantity, amount, beakerSolution.EmptyVolume);
|
||||
}
|
||||
|
||||
|
||||
BufferSolution.Solution.RemoveReagent(id, actualAmount);
|
||||
if (_bufferModeTransfer)
|
||||
{
|
||||
beakerSolution.Solution.AddReagent(id, actualAmount);
|
||||
beakerSolution.TryAddReagent(id, actualAmount, out var _);
|
||||
// beakerSolution.Solution.AddReagent(id, actualAmount);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -283,7 +285,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
var bufferSolution = BufferSolution.Solution.SplitSolution(actualVolume);
|
||||
|
||||
bottle.TryGetComponent<SolutionContainerComponent>(out var bottleSolution);
|
||||
bottleSolution?.Solution.AddSolution(bufferSolution);
|
||||
bottleSolution?.TryAddSolution(bufferSolution);
|
||||
|
||||
//Try to give them the bottle
|
||||
if (user.TryGetComponent<HandsComponent>(out var hands) &&
|
||||
@@ -317,7 +319,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
var bufferSolution = BufferSolution.Solution.SplitSolution(actualVolume);
|
||||
|
||||
pill.TryGetComponent<SolutionContainerComponent>(out var pillSolution);
|
||||
pillSolution?.Solution.AddSolution(bufferSolution);
|
||||
pillSolution?.TryAddSolution(bufferSolution);
|
||||
|
||||
//Try to give them the bottle
|
||||
if (user.TryGetComponent<HandsComponent>(out var hands) &&
|
||||
@@ -393,7 +395,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
{
|
||||
Owner.PopupMessage(args.User, Loc.GetString("This ChemMaster already has a container in it."));
|
||||
}
|
||||
else if (!solution.CanUseWithChemDispenser)
|
||||
else if (!solution.CanUseWithChemDispenser)
|
||||
{
|
||||
//If it can't fit in the chem master, don't put it in. For example, buckets and mop buckets can't fit.
|
||||
Owner.PopupMessage(args.User, Loc.GetString("The {0:theName} is too large for the ChemMaster!", activeHandEntity));
|
||||
|
||||
Reference in New Issue
Block a user