Fix stuff
This commit is contained in:
@@ -116,7 +116,8 @@ namespace Content.Server.Cuffs.Components
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[DataField("startCuffSound")]
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public SoundSpecifier StartCuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_start.ogg");
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[DataField("endCuffSound")] public SoundSpecifier EndCuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_end.ogg");
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[DataField("endCuffSound")]
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public SoundSpecifier EndCuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_end.ogg");
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[DataField("startBreakoutSound")]
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public SoundSpecifier StartBreakoutSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_breakout_start.ogg");
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@@ -15,6 +15,6 @@ namespace Content.Server.Explosion.Components
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("sound", required: true)]
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public SoundSpecifier? Sound { get; set; } = null;
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public SoundSpecifier Sound { get; set; } = default!;
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}
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}
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@@ -21,7 +21,7 @@ namespace Content.Server.Nutrition.Components
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public float ParalyzeTime { get; set; } = 1f;
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[DataField("sound")]
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private SoundSpecifier _sound = new SoundCollectionSpecifier("desacration");
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private SoundSpecifier _sound = new SoundCollectionSpecifier("desecration");
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public void PlaySound()
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{
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@@ -129,8 +129,7 @@ namespace Content.Server.PDA
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case PDAUplinkBuyListingMessage buyMsg:
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{
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var player = message.Session.AttachedEntity;
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if (player == null)
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break;
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if (player == null) break;
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if (!_uplinkManager.TryPurchaseItem(_syndicateUplinkAccount, buyMsg.ItemId,
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player.Transform.Coordinates, out var entity))
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@@ -139,7 +138,8 @@ namespace Content.Server.PDA
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break;
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}
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if (!player.TryGetComponent(out HandsComponent? hands) || !entity.TryGetComponent(out ItemComponent? item))
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if (!player.TryGetComponent(out HandsComponent? hands) ||
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!entity.TryGetComponent(out ItemComponent? item))
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break;
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hands.PutInHandOrDrop(item);
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@@ -226,6 +226,7 @@ namespace Content.Server.Physics.Controllers
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// Walking on a tile.
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var def = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
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soundToPlay = def.FootstepSounds.GetSound();
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if (string.IsNullOrEmpty(soundToPlay))
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return;
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}
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@@ -35,7 +35,7 @@ namespace Content.Server.Singularity.Components
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[ViewVariables] public int FireShotCounter;
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[ViewVariables] [DataField("fireSound")] public string FireSound = "/Audio/Weapons/emitter.ogg";
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[ViewVariables] [DataField("fireSound")] public SoundSpecifier FireSound = new SoundPathSpecifier("/Audio/Weapons/emitter.ogg");
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[ViewVariables] [DataField("boltType")] public string BoltType = "EmitterBolt";
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[ViewVariables] [DataField("powerUseActive")] public int PowerUseActive = 500;
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[ViewVariables] [DataField("fireBurstSize")] public int FireBurstSize = 3;
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@@ -222,7 +222,7 @@ namespace Content.Server.Singularity.EntitySystems
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// TODO: Move to projectile's code.
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Timer.Spawn(3000, () => projectile.Delete());
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SoundSystem.Play(Filter.Pvs(component.Owner), component.FireSound, component.Owner,
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SoundSystem.Play(Filter.Pvs(component.Owner), component.FireSound.GetSound(), component.Owner,
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AudioHelpers.WithVariation(EmitterComponent.Variation).WithVolume(EmitterComponent.Volume).WithMaxDistance(EmitterComponent.Distance));
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}
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@@ -2,7 +2,6 @@ using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.GameTicking;
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using Content.Shared.Atmos;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -1,3 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.DoAfter;
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using Content.Server.Hands.Components;
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using Content.Server.Items;
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@@ -24,11 +29,6 @@ using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Content.Server.Storage.Components
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{
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@@ -401,8 +401,7 @@ namespace Content.Server.Storage.Components
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var playerTransform = player.Transform;
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if (!playerTransform.Coordinates.InRange(Owner.EntityManager, ownerTransform.Coordinates, 2) ||
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!ownerTransform.IsMapTransform &&
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!playerTransform.ContainsEntity(ownerTransform))
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!ownerTransform.IsMapTransform && !playerTransform.ContainsEntity(ownerTransform))
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{
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break;
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}
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@@ -415,8 +414,7 @@ namespace Content.Server.Storage.Components
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}
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var item = entity.GetComponent<ItemComponent>();
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if (item == null ||
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!player.TryGetComponent(out HandsComponent? hands))
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if (item == null || !player.TryGetComponent(out HandsComponent? hands))
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{
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break;
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}
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