Gets rid of all ComponentManager usages. (#4707)
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@@ -34,8 +34,8 @@ namespace Content.Shared.Disposal
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var otherBody = args.BodyB.Owner.Uid;
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// Items dropped shouldn't collide but items thrown should
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if (ComponentManager.HasComponent<SharedItemComponent>(otherBody) &&
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!ComponentManager.HasComponent<ThrownItemComponent>(otherBody))
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if (EntityManager.HasComponent<SharedItemComponent>(otherBody) &&
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!EntityManager.HasComponent<ThrownItemComponent>(otherBody))
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{
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args.Cancel();
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return;
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