Gets rid of all ComponentManager usages. (#4707)
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@@ -17,7 +17,7 @@ namespace Content.Server.Spawners.EntitySystems
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private void OnRuleAdded(GameRuleAddedEvent args)
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{
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foreach (var spawner in ComponentManager.EntityQuery<ConditionalSpawnerComponent>())
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foreach (var spawner in EntityManager.EntityQuery<ConditionalSpawnerComponent>())
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{
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spawner.RuleAdded(args);
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}
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