Gets rid of all ComponentManager usages. (#4707)

This commit is contained in:
Vera Aguilera Puerto
2021-09-28 13:35:29 +02:00
committed by GitHub
parent 7953e5b962
commit 0be5ff829b
158 changed files with 321 additions and 333 deletions

View File

@@ -19,7 +19,7 @@ namespace Content.Server.Physics.Controllers
{
base.UpdateBeforeSolve(prediction, frameTime);
foreach (var (singularity, physics) in ComponentManager.EntityQuery<ServerSingularityComponent, PhysicsComponent>())
foreach (var (singularity, physics) in EntityManager.EntityQuery<ServerSingularityComponent, PhysicsComponent>())
{
if (singularity.Owner.HasComponent<ActorComponent>() ||
singularity.BeingDeletedByAnotherSingularity) continue;