Gets rid of all ComponentManager usages. (#4707)

This commit is contained in:
Vera Aguilera Puerto
2021-09-28 13:35:29 +02:00
committed by GitHub
parent 7953e5b962
commit 0be5ff829b
158 changed files with 321 additions and 333 deletions

View File

@@ -56,20 +56,20 @@ namespace Content.Server.Physics.Controllers
base.UpdateBeforeSolve(prediction, frameTime);
_excludedMobs.Clear();
foreach (var (mobMover, mover, physics) in ComponentManager.EntityQuery<IMobMoverComponent, IMoverComponent, PhysicsComponent>())
foreach (var (mobMover, mover, physics) in EntityManager.EntityQuery<IMobMoverComponent, IMoverComponent, PhysicsComponent>())
{
_excludedMobs.Add(mover.Owner.Uid);
HandleMobMovement(mover, physics, mobMover);
}
foreach (var (pilot, mover) in ComponentManager.EntityQuery<PilotComponent, SharedPlayerInputMoverComponent>())
foreach (var (pilot, mover) in EntityManager.EntityQuery<PilotComponent, SharedPlayerInputMoverComponent>())
{
if (pilot.Console == null) continue;
_excludedMobs.Add(mover.Owner.Uid);
HandleShuttleMovement(mover);
}
foreach (var (mover, physics) in ComponentManager.EntityQuery<IMoverComponent, PhysicsComponent>(true))
foreach (var (mover, physics) in EntityManager.EntityQuery<IMoverComponent, PhysicsComponent>(true))
{
if (_excludedMobs.Contains(mover.Owner.Uid)) continue;
@@ -209,7 +209,7 @@ namespace Content.Server.Physics.Controllers
string? soundToPlay = null;
foreach (var maybeFootstep in grid.GetAnchoredEntities(tile.GridIndices))
{
if (EntityManager.ComponentManager.TryGetComponent(maybeFootstep, out FootstepModifierComponent? footstep))
if (EntityManager.TryGetComponent(maybeFootstep, out FootstepModifierComponent? footstep))
{
soundToPlay = footstep.SoundCollection.GetSound();
break;