Gets rid of all ComponentManager usages. (#4707)
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@@ -30,7 +30,7 @@ namespace Content.Client.Weapons.Melee
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{
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base.FrameUpdate(frameTime);
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foreach (var arcAnimationComponent in EntityManager.ComponentManager.EntityQuery<MeleeWeaponArcAnimationComponent>(true))
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foreach (var arcAnimationComponent in EntityManager.EntityQuery<MeleeWeaponArcAnimationComponent>(true))
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{
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arcAnimationComponent.Update(frameTime);
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}
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