diff --git a/Content.Server/StationEvents/Events/RandomSentienceRule.cs b/Content.Server/StationEvents/Events/RandomSentienceRule.cs index 359c3edae4..f2fda7b8c6 100644 --- a/Content.Server/StationEvents/Events/RandomSentienceRule.cs +++ b/Content.Server/StationEvents/Events/RandomSentienceRule.cs @@ -16,6 +16,7 @@ public sealed class RandomSentienceRule : StationEventSystem(target); //we need to basically remove all of these because zombies shouldn't - //get diseases, breath, be thirst, be hungry, die in space, have offspring or be paraplegic. + //get diseases, breath, be thirst, be hungry, die in space, get double sentience, have offspring or be paraplegic. RemComp(target); RemComp(target); RemComp(target); @@ -115,6 +116,7 @@ public sealed partial class ZombieSystem RemComp(target); RemComp(target); RemComp(target); + RemComp(target); //funny voice var accentType = "zombie";