Fix dumping into disposals (#19736)
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@@ -8,7 +8,6 @@ using Content.Shared.Item;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Throwing;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Events;
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@@ -37,6 +36,8 @@ public abstract class SharedDisposalUnitSystem : EntitySystem
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public abstract bool HasDisposals([NotNullWhen(true)] EntityUid? uid);
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public abstract bool ResolveDisposals(EntityUid uid, [NotNullWhen(true)] ref SharedDisposalUnitComponent? component);
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/// <summary>
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/// Gets the current pressure state of a disposals unit.
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/// </summary>
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