setoutfit doesn't do mob checks anymore.
Fixes bug where trying to setoutfit a dead/stunned mob would drop the new outfit on the ground, alongside the old outfit.
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@@ -76,7 +76,7 @@ namespace Content.Server.Administration.Commands
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if (gearStr != "")
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{
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var equipmentEntity = entityManager.SpawnEntity(gearStr, target.Transform.Coordinates);
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inventoryComponent.Equip(slot, equipmentEntity.GetComponent<ItemComponent>());
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inventoryComponent.Equip(slot, equipmentEntity.GetComponent<ItemComponent>(), false);
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}
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}
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