PA ui cleanup + bugfixes (#28750)

* ui and visual aspect + radio

* finish jank ui shit and finish radio

* remove radio

* send it

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Nemanja
2024-07-21 01:27:18 -04:00
committed by GitHub
parent edb05e36bb
commit 0b5fe2a9ac
15 changed files with 462 additions and 566 deletions

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@@ -1,5 +1,4 @@
using Content.Shared.Singularity.Components;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.ParticleAccelerator.UI
@@ -18,9 +17,11 @@ namespace Content.Client.ParticleAccelerator.UI
base.Open();
_menu = this.CreateWindow<ParticleAcceleratorControlMenu>();
_menu.SetEntity(Owner);
_menu.OnOverallState += SendEnableMessage;
_menu.OnPowerState += SendPowerStateMessage;
_menu.OnScanPartsRequested += SendScanPartsMessage;
_menu.OnScan += SendScanPartsMessage;
}
public void SendEnableMessage(bool enable)

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@@ -1,526 +0,0 @@
using System.Numerics;
using Content.Client.Resources;
using Content.Client.Stylesheets;
using Content.Client.UserInterface.Controls;
using Content.Shared.Singularity.Components;
using Robust.Client.Animations;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Noise;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.ParticleAccelerator.UI
{
public sealed class ParticleAcceleratorControlMenu : BaseWindow
{
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IResourceCache _cache = default!;
private readonly ShaderInstance _greyScaleShader;
private readonly Label _drawLabel;
private readonly FastNoiseLite _drawNoiseGenerator;
private readonly Button _onButton;
private readonly Button _offButton;
private readonly Button _scanButton;
private readonly Label _statusLabel;
private readonly SpinBox _stateSpinBox;
private readonly BoxContainer _alarmControl;
private readonly Animation _alarmControlAnimation;
private readonly PASegmentControl _endCapTexture;
private readonly PASegmentControl _fuelChamberTexture;
private readonly PASegmentControl _controlBoxTexture;
private readonly PASegmentControl _powerBoxTexture;
private readonly PASegmentControl _emitterForeTexture;
private readonly PASegmentControl _emitterPortTexture;
private readonly PASegmentControl _emitterStarboardTexture;
private float _time;
private int _lastDraw;
private int _lastReceive;
private bool _blockSpinBox;
private bool _assembled;
private bool _shouldContinueAnimating;
private int _maxStrength = 3;
public event Action<bool>? OnOverallState;
public event Action<ParticleAcceleratorPowerState>? OnPowerState;
public event Action? OnScanPartsRequested;
public ParticleAcceleratorControlMenu()
{
IoCManager.InjectDependencies(this);
SetSize = new Vector2(400, 320);
_greyScaleShader = _protoManager.Index<ShaderPrototype>("Greyscale").Instance();
_drawNoiseGenerator = new();
_drawNoiseGenerator.SetFractalType(FastNoiseLite.FractalType.FBm);
_drawNoiseGenerator.SetFrequency(0.5f);
var font = _cache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 13);
var panelTex = _cache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
MouseFilter = MouseFilterMode.Stop;
_alarmControlAnimation = new Animation
{
Length = TimeSpan.FromSeconds(1),
AnimationTracks =
{
new AnimationTrackControlProperty
{
Property = nameof(Control.Visible),
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(true, 0),
new AnimationTrackProperty.KeyFrame(false, 0.75f),
}
}
}
};
var back = new StyleBoxTexture
{
Texture = panelTex,
Modulate = Color.FromHex("#25252A"),
};
back.SetPatchMargin(StyleBox.Margin.All, 10);
var back2 = new StyleBoxTexture(back)
{
Modulate = Color.FromHex("#202023")
};
AddChild(new PanelContainer
{
PanelOverride = back,
MouseFilter = MouseFilterMode.Pass
});
_stateSpinBox = new SpinBox { Value = 0, IsValid = StrengthSpinBoxValid };
_stateSpinBox.InitDefaultButtons();
_stateSpinBox.ValueChanged += PowerStateChanged;
_stateSpinBox.LineEditDisabled = true;
_offButton = new Button
{
ToggleMode = false,
Text = Loc.GetString("particle-accelerator-control-menu-off-button"),
StyleClasses = { StyleBase.ButtonOpenRight },
};
_offButton.OnPressed += args => OnOverallState?.Invoke(false);
_onButton = new Button
{
ToggleMode = false,
Text = Loc.GetString("particle-accelerator-control-menu-on-button"),
StyleClasses = { StyleBase.ButtonOpenLeft },
};
_onButton.OnPressed += args => OnOverallState?.Invoke(true);
var closeButton = new TextureButton
{
StyleClasses = { "windowCloseButton" },
HorizontalAlignment = HAlignment.Right,
Margin = new Thickness(0, 0, 8, 0)
};
closeButton.OnPressed += args => Close();
var serviceManual = new Label
{
HorizontalAlignment = HAlignment.Center,
StyleClasses = { StyleBase.StyleClassLabelSubText },
Text = Loc.GetString("particle-accelerator-control-menu-service-manual-reference")
};
_drawLabel = new Label();
var imgSize = new Vector2(32, 32);
AddChild(new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Children =
{
new Control
{
Margin = new Thickness(2, 2, 0, 0),
Children =
{
new Label
{
Text = Loc.GetString("particle-accelerator-control-menu-device-version-label"),
FontOverride = font,
FontColorOverride = StyleNano.NanoGold,
},
closeButton
}
},
new PanelContainer
{
PanelOverride = new StyleBoxFlat {BackgroundColor = StyleNano.NanoGold},
MinSize = new Vector2(0, 2),
},
new Control
{
MinSize = new Vector2(0, 4)
},
new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
VerticalExpand = true,
Children =
{
new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Margin = new Thickness(4, 0, 0, 0),
HorizontalExpand = true,
Children =
{
new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Children =
{
new Label
{
Text = Loc.GetString("particle-accelerator-control-menu-power-label") + " ",
HorizontalExpand = true,
HorizontalAlignment = HAlignment.Left,
},
_offButton,
_onButton
}
},
new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Children =
{
new Label
{
Text = Loc.GetString("particle-accelerator-control-menu-strength-label") + " ",
HorizontalExpand = true,
HorizontalAlignment = HAlignment.Left,
},
_stateSpinBox
}
},
new Control
{
MinSize = new Vector2(0, 10),
},
_drawLabel,
new Control
{
VerticalExpand = true,
},
(_alarmControl = new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Children =
{
new Label
{
Text = Loc.GetString("particle-accelerator-control-menu-alarm-control"),
FontColorOverride = Color.Red,
Align = Label.AlignMode.Center
},
serviceManual
},
Visible = false,
}),
}
},
new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
MinSize = new Vector2(186, 0),
Children =
{
(_statusLabel = new Label
{
HorizontalAlignment = HAlignment.Center
}),
new Control
{
MinSize = new Vector2(0, 20)
},
new PanelContainer
{
HorizontalAlignment = HAlignment.Center,
PanelOverride = back2,
Children =
{
new GridContainer
{
Columns = 3,
VSeparationOverride = 0,
HSeparationOverride = 0,
Children =
{
new Control {MinSize = imgSize},
(_endCapTexture = Segment("end_cap")),
new Control {MinSize = imgSize},
(_controlBoxTexture = Segment("control_box")),
(_fuelChamberTexture = Segment("fuel_chamber")),
new Control {MinSize = imgSize},
new Control {MinSize = imgSize},
(_powerBoxTexture = Segment("power_box")),
new Control {MinSize = imgSize},
(_emitterStarboardTexture = Segment("emitter_starboard")),
(_emitterForeTexture = Segment("emitter_fore")),
(_emitterPortTexture = Segment("emitter_port")),
}
}
}
},
(_scanButton = new Button
{
Text = Loc.GetString("particle-accelerator-control-menu-scan-parts-button"),
HorizontalAlignment = HAlignment.Center
})
}
}
}
},
new StripeBack
{
Children =
{
new Label
{
Margin = new Thickness(4, 4, 0, 4),
Text = Loc.GetString("particle-accelerator-control-menu-check-containment-field-warning"),
HorizontalAlignment = HAlignment.Center,
StyleClasses = {StyleBase.StyleClassLabelSubText},
}
}
},
new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Margin = new Thickness(12, 0, 0, 0),
Children =
{
new Label
{
Text = Loc.GetString("particle-accelerator-control-menu-foo-bar-baz"),
StyleClasses = {StyleBase.StyleClassLabelSubText}
}
}
},
}
});
_scanButton.OnPressed += args => OnScanPartsRequested?.Invoke();
_alarmControl.AnimationCompleted += s =>
{
if (_shouldContinueAnimating)
{
_alarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
}
else
{
_alarmControl.Visible = false;
}
};
PASegmentControl Segment(string name)
{
return new(this, _cache, name);
}
UpdateUI(false, false, false, false);
}
private bool StrengthSpinBoxValid(int n)
{
return n >= 0 && n <= _maxStrength && !_blockSpinBox;
}
private void PowerStateChanged(ValueChangedEventArgs e)
{
ParticleAcceleratorPowerState newState;
switch (e.Value)
{
case 0:
newState = ParticleAcceleratorPowerState.Standby;
break;
case 1:
newState = ParticleAcceleratorPowerState.Level0;
break;
case 2:
newState = ParticleAcceleratorPowerState.Level1;
break;
case 3:
newState = ParticleAcceleratorPowerState.Level2;
break;
case 4:
newState = ParticleAcceleratorPowerState.Level3;
break;
default:
return;
}
_stateSpinBox.SetButtonDisabled(true);
OnPowerState?.Invoke(newState);
}
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
{
return DragMode.Move;
}
public void DataUpdate(ParticleAcceleratorUIState uiState)
{
_assembled = uiState.Assembled;
UpdateUI(uiState.Assembled, uiState.InterfaceBlock, uiState.Enabled,
uiState.WirePowerBlock);
_statusLabel.Text = Loc.GetString("particle-accelerator-control-menu-status-label",
("status", Loc.GetString(uiState.Assembled ? "particle-accelerator-control-menu-status-operational" :
"particle-accelerator-control-menu-status-incomplete")));
UpdatePowerState(uiState.State, uiState.Enabled, uiState.Assembled,
uiState.MaxLevel);
UpdatePreview(uiState);
_lastDraw = uiState.PowerDraw;
_lastReceive = uiState.PowerReceive;
}
private void UpdatePowerState(ParticleAcceleratorPowerState state, bool enabled, bool assembled,
ParticleAcceleratorPowerState maxState)
{
_stateSpinBox.OverrideValue(state switch
{
ParticleAcceleratorPowerState.Standby => 0,
ParticleAcceleratorPowerState.Level0 => 1,
ParticleAcceleratorPowerState.Level1 => 2,
ParticleAcceleratorPowerState.Level2 => 3,
ParticleAcceleratorPowerState.Level3 => 4,
_ => 0
});
_maxStrength = maxState == ParticleAcceleratorPowerState.Level3 ? 4 : 3;
if (_maxStrength > 3 && enabled && assembled)
{
_shouldContinueAnimating = true;
if (!_alarmControl.HasRunningAnimation("warningAnim"))
_alarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
}
else
_shouldContinueAnimating = false;
}
private void UpdateUI(bool assembled, bool blocked, bool enabled, bool powerBlock)
{
_onButton.Pressed = enabled;
_offButton.Pressed = !enabled;
var cantUse = !assembled || blocked || powerBlock;
_onButton.Disabled = cantUse;
_offButton.Disabled = cantUse;
_scanButton.Disabled = blocked;
var cantChangeLevel = !assembled || blocked;
_stateSpinBox.SetButtonDisabled(cantChangeLevel);
_blockSpinBox = cantChangeLevel;
}
private void UpdatePreview(ParticleAcceleratorUIState updateMessage)
{
_endCapTexture.SetPowerState(updateMessage, updateMessage.EndCapExists);
_controlBoxTexture.SetPowerState(updateMessage, true);
_fuelChamberTexture.SetPowerState(updateMessage, updateMessage.FuelChamberExists);
_powerBoxTexture.SetPowerState(updateMessage, updateMessage.PowerBoxExists);
_emitterStarboardTexture.SetPowerState(updateMessage, updateMessage.EmitterStarboardExists);
_emitterForeTexture.SetPowerState(updateMessage, updateMessage.EmitterForeExists);
_emitterPortTexture.SetPowerState(updateMessage, updateMessage.EmitterPortExists);
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (!_assembled)
{
_drawLabel.Text = Loc.GetString("particle-accelerator-control-menu-draw-not-available");
return;
}
_time += args.DeltaSeconds;
var watts = 0;
if (_lastDraw != 0)
{
var val = _drawNoiseGenerator.GetNoise(_time, 0f);
watts = (int) (_lastDraw + val * 5);
}
_drawLabel.Text = Loc.GetString("particle-accelerator-control-menu-draw",
("watts", $"{watts:##,##0}"),
("lastReceive", $"{_lastReceive:##,##0}"));
}
private sealed class PASegmentControl : Control
{
private readonly ParticleAcceleratorControlMenu _menu;
private readonly string _baseState;
private readonly TextureRect _base;
private readonly TextureRect _unlit;
private readonly RSI _rsi;
public PASegmentControl(ParticleAcceleratorControlMenu menu, IResourceCache cache, string name)
{
_menu = menu;
_baseState = name;
_rsi = cache.GetResource<RSIResource>($"/Textures/Structures/Power/Generation/PA/{name}.rsi").RSI;
AddChild(_base = new TextureRect { Texture = _rsi[$"completed"].Frame0 });
AddChild(_unlit = new TextureRect());
MinSize = _rsi.Size;
}
public void SetPowerState(ParticleAcceleratorUIState state, bool exists)
{
_base.ShaderOverride = exists ? null : _menu._greyScaleShader;
_base.ModulateSelfOverride = exists ? null : new Color(127, 127, 127);
if (!state.Enabled || !exists)
{
_unlit.Visible = false;
return;
}
_unlit.Visible = true;
var suffix = state.State switch
{
ParticleAcceleratorPowerState.Standby => "_unlitp",
ParticleAcceleratorPowerState.Level0 => "_unlitp0",
ParticleAcceleratorPowerState.Level1 => "_unlitp1",
ParticleAcceleratorPowerState.Level2 => "_unlitp2",
ParticleAcceleratorPowerState.Level3 => "_unlitp3",
_ => ""
};
if (!_rsi.TryGetState(_baseState + suffix, out var rState))
{
_unlit.Visible = false;
return;
}
_unlit.Texture = rState.Frame0;
}
}
}
}

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@@ -0,0 +1,74 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:ui="clr-namespace:Content.Client.ParticleAccelerator.UI"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Title="{Loc 'particle-accelerator-control-menu-device-version-label'}"
MinSize="420 320"
SetSize="420 320">
<BoxContainer Orientation="Vertical" VerticalExpand="True" Margin="0 10 0 0">
<BoxContainer Orientation="Horizontal" VerticalExpand="True">
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True" Margin="10 0 10 5">
<BoxContainer Orientation="Horizontal">
<RichTextLabel Name="StatusLabel" HorizontalExpand="True"/>
<RichTextLabel Name="StatusStateLabel"/>
</BoxContainer>
<Control MinHeight="5"/>
<BoxContainer Orientation="Horizontal">
<RichTextLabel Name="PowerLabel" Margin="0 0 20 0" HorizontalExpand="True" VerticalAlignment="Center"/>
<Button Name="OffButton" ToggleMode="False" Text="{Loc 'particle-accelerator-control-menu-off-button'}" StyleClasses="OpenRight"/>
<Button Name="OnButton" ToggleMode="False" Text="{Loc 'particle-accelerator-control-menu-on-button'}" StyleClasses="OpenLeft"/>
</BoxContainer>
<Control MinHeight="5"/>
<BoxContainer Orientation="Horizontal">
<RichTextLabel Name="StrengthLabel" Margin="0 0 20 0" HorizontalExpand="True" HorizontalAlignment="Left" VerticalAlignment="Center"/>
<SpinBox Name="StateSpinBox" Value="0"/>
</BoxContainer>
<Control MinHeight="5"/>
<BoxContainer Orientation="Horizontal">
<RichTextLabel Name="DrawLabel" HorizontalExpand="True"/>
<RichTextLabel Name="DrawValueLabel"/>
</BoxContainer>
<Control MinHeight="10" VerticalExpand="True"/>
<BoxContainer Name="AlarmControl" Orientation="Vertical" VerticalAlignment="Center" Visible="False">
<RichTextLabel Name="BigAlarmLabel" HorizontalAlignment="Center"/>
<RichTextLabel Name="BigAlarmLabelTwo" HorizontalAlignment="Center"/>
<Label Text="{Loc 'particle-accelerator-control-menu-service-manual-reference'}" HorizontalAlignment="Center" StyleClasses="LabelSubText"/>
</BoxContainer>
<Control MinHeight="10" VerticalExpand="True"/>
</BoxContainer>
<customControls:VSeparator Margin="0 0 0 10"/>
<BoxContainer Orientation="Vertical" Margin="20 0 20 0" VerticalAlignment="Center">
<PanelContainer Name="BackPanel" HorizontalAlignment="Center">
<PanelContainer.PanelOverride>
<gfx:StyleBoxTexture Modulate="#202023" PatchMarginBottom="10" PatchMarginLeft="10" PatchMarginRight="10" PatchMarginTop="10"/>
</PanelContainer.PanelOverride>
<BoxContainer Orientation="Vertical" HorizontalExpand="True" HorizontalAlignment="Center" VerticalExpand="True">
<GridContainer Columns="3" VSeparationOverride="0" HSeparationOverride="0" HorizontalAlignment="Center">
<Control/>
<ui:PASegmentControl Name="EndCapTexture" BaseState="end_cap"/>
<Control/>
<ui:PASegmentControl Name="ControlBoxTexture" BaseState="control_box"/>
<ui:PASegmentControl Name="FuelChamberTexture" BaseState="fuel_chamber"/>
<Control/>
<Control/>
<ui:PASegmentControl Name="PowerBoxTexture" BaseState="power_box"/>
<Control/>
<ui:PASegmentControl Name="EmitterStarboardTexture" BaseState="emitter_starboard"/>
<ui:PASegmentControl Name="EmitterForeTexture" BaseState="emitter_fore"/>
<ui:PASegmentControl Name="EmitterPortTexture" BaseState="emitter_port"/>
</GridContainer>
<Control MinHeight="5"/>
<Button Name="ScanButton" Text="{Loc 'particle-accelerator-control-menu-scan-parts-button'}" HorizontalAlignment="Center"/>
</BoxContainer>
</PanelContainer>
</BoxContainer>
</BoxContainer>
<controls:StripeBack>
<Label Text="{Loc 'particle-accelerator-control-menu-check-containment-field-warning'}" HorizontalAlignment="Center" StyleClasses="LabelSubText" Margin="4 4 0 4"/>
</controls:StripeBack>
<BoxContainer Orientation="Horizontal" Margin="12 0 0 0">
<Label Text="{Loc 'particle-accelerator-control-menu-foo-bar-baz'}" StyleClasses="LabelSubText"/>
</BoxContainer>
</BoxContainer>
</controls:FancyWindow>

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@@ -0,0 +1,311 @@
using System.Numerics;
using Content.Client.Message;
using Content.Client.Resources;
using Content.Client.UserInterface.Controls;
using Content.Shared.Singularity.Components;
using Robust.Client.Animations;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Noise;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
namespace Content.Client.ParticleAccelerator.UI;
[GenerateTypedNameReferences]
public sealed partial class ParticleAcceleratorControlMenu : FancyWindow
{
[Dependency] private readonly IResourceCache _cache = default!;
private readonly FastNoiseLite _drawNoiseGenerator;
private readonly Animation _alarmControlAnimation;
private float _time;
private int _lastDraw;
private int _lastReceive;
private bool _assembled;
private bool _shouldContinueAnimating;
private int _maxStrength = 3;
public event Action<bool>? OnOverallState;
public event Action? OnScan;
public event Action<ParticleAcceleratorPowerState>? OnPowerState;
private EntityUid _entity;
public ParticleAcceleratorControlMenu()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_drawNoiseGenerator = new();
_drawNoiseGenerator.SetFractalType(FastNoiseLite.FractalType.FBm);
_drawNoiseGenerator.SetFrequency(0.5f);
var panelTex = _cache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
MouseFilter = MouseFilterMode.Stop;
_alarmControlAnimation = new Animation
{
Length = TimeSpan.FromSeconds(1),
AnimationTracks =
{
new AnimationTrackControlProperty
{
Property = nameof(Visible),
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(true, 0),
new AnimationTrackProperty.KeyFrame(false, 0.75f),
}
}
}
};
if (BackPanel.PanelOverride is StyleBoxTexture tex)
tex.Texture = panelTex;
StatusLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-status-label"));
StatusStateLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-status-unknown"));
PowerLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-power-label"));
StrengthLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-strength-label"));
BigAlarmLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-alarm-control-1"));
BigAlarmLabelTwo.SetMarkup(Loc.GetString("particle-accelerator-control-menu-alarm-control-2"));
DrawLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-draw"));
StateSpinBox.IsValid = StrengthSpinBoxValid;
StateSpinBox.InitDefaultButtons();
StateSpinBox.ValueChanged += PowerStateChanged;
StateSpinBox.LineEditDisabled = true;
OffButton.OnPressed += _ =>
{
OnOverallState?.Invoke(false);
};
OnButton.OnPressed += _ =>
{
OnOverallState?.Invoke(true);
};
ScanButton.OnPressed += _ =>
{
OnScan?.Invoke();
};
AlarmControl.AnimationCompleted += _ =>
{
if (_shouldContinueAnimating)
{
AlarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
}
else
{
AlarmControl.Visible = false;
}
};
UpdateUI(false, false, false, false);
}
public void SetEntity(EntityUid uid)
{
_entity = uid;
}
private void PowerStateChanged(ValueChangedEventArgs e)
{
ParticleAcceleratorPowerState newState;
switch (e.Value)
{
case 0:
newState = ParticleAcceleratorPowerState.Standby;
break;
case 1:
newState = ParticleAcceleratorPowerState.Level0;
break;
case 2:
newState = ParticleAcceleratorPowerState.Level1;
break;
case 3:
newState = ParticleAcceleratorPowerState.Level2;
break;
case 4:
newState = ParticleAcceleratorPowerState.Level3;
break;
default:
return;
}
StateSpinBox.SetButtonDisabled(true);
OnPowerState?.Invoke(newState);
}
private bool StrengthSpinBoxValid(int n)
{
return n >= 0 && n <= _maxStrength ;
}
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
{
return DragMode.Move;
}
public void DataUpdate(ParticleAcceleratorUIState uiState)
{
_assembled = uiState.Assembled;
UpdateUI(uiState.Assembled,
uiState.InterfaceBlock,
uiState.Enabled,
uiState.WirePowerBlock);
StatusStateLabel.SetMarkup(Loc.GetString(uiState.Assembled
? "particle-accelerator-control-menu-status-operational"
: "particle-accelerator-control-menu-status-incomplete"));
UpdatePowerState(uiState.State, uiState.Enabled, uiState.Assembled, uiState.MaxLevel);
UpdatePreview(uiState);
_lastDraw = uiState.PowerDraw;
_lastReceive = uiState.PowerReceive;
}
private void UpdatePowerState(ParticleAcceleratorPowerState state, bool enabled, bool assembled, ParticleAcceleratorPowerState maxState)
{
var value = state switch
{
ParticleAcceleratorPowerState.Standby => 0,
ParticleAcceleratorPowerState.Level0 => 1,
ParticleAcceleratorPowerState.Level1 => 2,
ParticleAcceleratorPowerState.Level2 => 3,
ParticleAcceleratorPowerState.Level3 => 4,
_ => 0
};
StateSpinBox.OverrideValue(value);
_maxStrength = maxState == ParticleAcceleratorPowerState.Level3 ? 4 : 3;
if (_maxStrength > 3 && enabled && assembled)
{
_shouldContinueAnimating = true;
if (!AlarmControl.HasRunningAnimation("warningAnim"))
AlarmControl.PlayAnimation(_alarmControlAnimation, "warningAnim");
}
else
_shouldContinueAnimating = false;
}
private void UpdateUI(bool assembled, bool blocked, bool enabled, bool powerBlock)
{
OnButton.Pressed = enabled;
OffButton.Pressed = !enabled;
var cantUse = !assembled || blocked || powerBlock;
OnButton.Disabled = cantUse;
OffButton.Disabled = cantUse;
ScanButton.Disabled = blocked;
var cantChangeLevel = !assembled || blocked || !enabled || cantUse;
StateSpinBox.SetButtonDisabled(cantChangeLevel);
}
private void UpdatePreview(ParticleAcceleratorUIState updateMessage)
{
EndCapTexture.SetPowerState(updateMessage, updateMessage.EndCapExists);
ControlBoxTexture.SetPowerState(updateMessage, true);
FuelChamberTexture.SetPowerState(updateMessage, updateMessage.FuelChamberExists);
PowerBoxTexture.SetPowerState(updateMessage, updateMessage.PowerBoxExists);
EmitterStarboardTexture.SetPowerState(updateMessage, updateMessage.EmitterStarboardExists);
EmitterForeTexture.SetPowerState(updateMessage, updateMessage.EmitterForeExists);
EmitterPortTexture.SetPowerState(updateMessage, updateMessage.EmitterPortExists);
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (!_assembled)
{
DrawValueLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-draw-not-available"));
return;
}
_time += args.DeltaSeconds;
var watts = 0;
if (_lastDraw != 0)
{
var val = _drawNoiseGenerator.GetNoise(_time, 0f);
watts = (int) (_lastDraw + val * 5);
}
DrawValueLabel.SetMarkup(Loc.GetString("particle-accelerator-control-menu-draw-value",
("watts", $"{watts:##,##0}"),
("lastReceive", $"{_lastReceive:##,##0}")));
}
}
public sealed class PASegmentControl : Control
{
private readonly ShaderInstance _greyScaleShader;
private readonly TextureRect _base;
private readonly TextureRect _unlit;
private RSI? _rsi;
public string BaseState { get; set; } = "control_box";
public PASegmentControl()
{
_greyScaleShader = IoCManager.Resolve<IPrototypeManager>().Index<ShaderPrototype>("Greyscale").Instance();
AddChild(_base = new TextureRect());
AddChild(_unlit = new TextureRect());
}
protected override void EnteredTree()
{
base.EnteredTree();
_rsi = IoCManager.Resolve<IResourceCache>().GetResource<RSIResource>($"/Textures/Structures/Power/Generation/PA/{BaseState}.rsi").RSI;
MinSize = _rsi.Size;
_base.Texture = _rsi["completed"].Frame0;
}
public void SetPowerState(ParticleAcceleratorUIState state, bool exists)
{
_base.ShaderOverride = exists ? null : _greyScaleShader;
_base.ModulateSelfOverride = exists ? null : new Color(127, 127, 127);
if (!state.Enabled || !exists)
{
_unlit.Visible = false;
return;
}
_unlit.Visible = true;
var suffix = state.State switch
{
ParticleAcceleratorPowerState.Standby => "_unlitp",
ParticleAcceleratorPowerState.Level0 => "_unlitp0",
ParticleAcceleratorPowerState.Level1 => "_unlitp1",
ParticleAcceleratorPowerState.Level2 => "_unlitp2",
ParticleAcceleratorPowerState.Level3 => "_unlitp3",
_ => ""
};
if (_rsi == null)
return;
if (!_rsi.TryGetState(BaseState + suffix, out var rState))
{
_unlit.Visible = false;
return;
}
_unlit.Texture = rState.Frame0;
}
}

View File

@@ -1,13 +1,12 @@
using Content.Shared.Singularity.Components;
using Robust.Shared.Prototypes;
namespace Content.Server.ParticleAccelerator.Components;
[RegisterComponent]
public sealed partial class ParticleAcceleratorEmitterComponent : Component
{
[DataField("emittedPrototype")]
[ViewVariables(VVAccess.ReadWrite)]
public string EmittedPrototype = "ParticlesProjectile";
[DataField]
public EntProtoId EmittedPrototype = "ParticlesProjectile";
[DataField("emitterType")]
[ViewVariables(VVAccess.ReadWrite)]

View File

@@ -101,6 +101,7 @@ public sealed partial class ParticleAcceleratorSystem
_adminLogger.Add(LogType.Action, LogImpact.Low, $"{ToPrettyString(player):player} has turned {ToPrettyString(uid)} off");
comp.Enabled = false;
SetStrength(uid, ParticleAcceleratorPowerState.Standby, user, comp);
UpdatePowerDraw(uid, comp);
PowerOff(uid, comp);
UpdateUI(uid, comp);
@@ -174,12 +175,14 @@ public sealed partial class ParticleAcceleratorSystem
var pos = Transform(uid);
if (_timing.CurTime > comp.EffectCooldown)
{
_chat.SendAdminAlert(player, Loc.GetString("particle-accelerator-admin-power-strength-warning",
_chat.SendAdminAlert(player,
Loc.GetString("particle-accelerator-admin-power-strength-warning",
("machine", ToPrettyString(uid)),
("powerState", strength),
("powerState", GetPANumericalLevel(strength)),
("coordinates", pos.Coordinates)));
_audio.PlayGlobal("/Audio/Misc/adminlarm.ogg",
Filter.Empty().AddPlayers(_adminManager.ActiveAdmins), false,
Filter.Empty().AddPlayers(_adminManager.ActiveAdmins),
false,
AudioParams.Default.WithVolume(-8f));
comp.EffectCooldown = _timing.CurTime + comp.CooldownDuration;
}
@@ -230,7 +233,7 @@ public sealed partial class ParticleAcceleratorSystem
powerConsumer.DrawRate = powerDraw;
}
private void UpdateUI(EntityUid uid, ParticleAcceleratorControlBoxComponent? comp = null)
public void UpdateUI(EntityUid uid, ParticleAcceleratorControlBoxComponent? comp = null)
{
if (!Resolve(uid, ref comp))
return;
@@ -247,7 +250,9 @@ public sealed partial class ParticleAcceleratorSystem
receive = powerConsumer.ReceivedPower;
}
_uiSystem.SetUiState(uid, ParticleAcceleratorControlBoxUiKey.Key, new ParticleAcceleratorUIState(
_uiSystem.SetUiState(uid,
ParticleAcceleratorControlBoxUiKey.Key,
new ParticleAcceleratorUIState(
comp.Assembled,
comp.Enabled,
comp.SelectedStrength,
@@ -396,4 +401,16 @@ public sealed partial class ParticleAcceleratorSystem
UpdateUI(uid, comp);
}
public static int GetPANumericalLevel(ParticleAcceleratorPowerState state)
{
return state switch
{
ParticleAcceleratorPowerState.Level0 => 1,
ParticleAcceleratorPowerState.Level1 => 2,
ParticleAcceleratorPowerState.Level2 => 3,
ParticleAcceleratorPowerState.Level3 => 4,
_ => 0
};
}
}

View File

@@ -1,10 +1,8 @@
using System.Diagnostics.CodeAnalysis;
using System.Numerics;
using Content.Server.ParticleAccelerator.Components;
using JetBrains.Annotations;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
namespace Content.Server.ParticleAccelerator.EntitySystems;
@@ -26,8 +24,6 @@ public sealed partial class ParticleAcceleratorSystem
if (controller.CurrentlyRescanning)
return;
SwitchOff(uid, user, controller);
var partQuery = GetEntityQuery<ParticleAcceleratorPartComponent>();
foreach (var part in AllParts(uid, controller))
{
@@ -45,19 +41,25 @@ public sealed partial class ParticleAcceleratorSystem
var xformQuery = GetEntityQuery<TransformComponent>();
if (!xformQuery.TryGetComponent(uid, out var xform) || !xform.Anchored)
{
SwitchOff(uid, user, controller);
return;
}
var gridUid = xform.GridUid;
if (gridUid == null || gridUid != xform.ParentUid || !TryComp<MapGridComponent>(gridUid, out var grid))
{
SwitchOff(uid, user, controller);
return;
}
// Find fuel chamber first by scanning cardinals.
var fuelQuery = GetEntityQuery<ParticleAcceleratorFuelChamberComponent>();
foreach (var adjacent in _mapSystem.GetCardinalNeighborCells(gridUid.Value, grid, xform.Coordinates))
{
if (fuelQuery.HasComponent(adjacent)
&& partQuery.TryGetComponent(adjacent, out var partState)
&& partState.Master == null)
&& partQuery.TryGetComponent(adjacent, out var partState)
&& partState.Master == null)
{
controller.FuelChamber = adjacent;
break;
@@ -66,7 +68,7 @@ public sealed partial class ParticleAcceleratorSystem
if (controller.FuelChamber == null)
{
UpdateUI(uid, controller);
SwitchOff(uid, user, controller);
return;
}
@@ -93,19 +95,19 @@ public sealed partial class ParticleAcceleratorSystem
var positionForeEmitter = positionFuelChamber + offsetVect * 2;
var positionStarboardEmitter = positionFuelChamber + offsetVect * 2 - orthoOffsetVect;
ScanPart<ParticleAcceleratorEndCapComponent>(gridUid!.Value, positionEndCap, rotation, out controller.EndCap, out var _, grid);
ScanPart<ParticleAcceleratorPowerBoxComponent>(gridUid!.Value, positionPowerBox, rotation, out controller.PowerBox, out var _, grid);
ScanPart<ParticleAcceleratorEndCapComponent>(gridUid.Value, positionEndCap, rotation, out controller.EndCap, out _, grid);
ScanPart<ParticleAcceleratorPowerBoxComponent>(gridUid.Value, positionPowerBox, rotation, out controller.PowerBox, out _, grid);
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid!.Value, positionPortEmitter, rotation, out controller.PortEmitter, out var portEmitter, grid)
|| portEmitter!.Type != ParticleAcceleratorEmitterType.Port)
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid.Value, positionPortEmitter, rotation, out controller.PortEmitter, out var portEmitter, grid)
|| portEmitter.Type != ParticleAcceleratorEmitterType.Port)
controller.PortEmitter = null;
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid!.Value, positionForeEmitter, rotation, out controller.ForeEmitter, out var foreEmitter, grid)
|| foreEmitter!.Type != ParticleAcceleratorEmitterType.Fore)
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid.Value, positionForeEmitter, rotation, out controller.ForeEmitter, out var foreEmitter, grid)
|| foreEmitter.Type != ParticleAcceleratorEmitterType.Fore)
controller.ForeEmitter = null;
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid!.Value, positionStarboardEmitter, rotation, out controller.StarboardEmitter, out var starboardEmitter, grid)
|| starboardEmitter!.Type != ParticleAcceleratorEmitterType.Starboard)
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid.Value, positionStarboardEmitter, rotation, out controller.StarboardEmitter, out var starboardEmitter, grid)
|| starboardEmitter.Type != ParticleAcceleratorEmitterType.Starboard)
controller.StarboardEmitter = null;
controller.Assembled =
@@ -157,19 +159,19 @@ public sealed partial class ParticleAcceleratorSystem
private void OnComponentShutdown(EntityUid uid, ParticleAcceleratorPartComponent comp, ComponentShutdown args)
{
if (EntityManager.EntityExists(comp.Master))
if (Exists(comp.Master))
RescanParts(comp.Master!.Value);
}
private void BodyTypeChanged(EntityUid uid, ParticleAcceleratorPartComponent comp, ref PhysicsBodyTypeChangedEvent args)
{
if (EntityManager.EntityExists(comp.Master))
if (Exists(comp.Master))
RescanParts(comp.Master!.Value);
}
private void OnMoveEvent(EntityUid uid, ParticleAcceleratorPartComponent comp, ref MoveEvent args)
{
if (EntityManager.EntityExists(comp.Master))
if (Exists(comp.Master))
RescanParts(comp.Master!.Value);
}
}

View File

@@ -1,4 +1,5 @@
using Content.Server.ParticleAccelerator.Components;
using Content.Server.ParticleAccelerator.EntitySystems;
using Content.Server.Wires;
using Content.Shared.Singularity.Components;
using Content.Shared.Wires;
@@ -19,12 +20,16 @@ public sealed partial class ParticleAcceleratorKeyboardWireAction : ComponentWir
public override bool Cut(EntityUid user, Wire wire, ParticleAcceleratorControlBoxComponent controller)
{
controller.InterfaceDisabled = true;
var paSystem = EntityManager.System<ParticleAcceleratorSystem>();
paSystem.UpdateUI(wire.Owner, controller);
return true;
}
public override bool Mend(EntityUid user, Wire wire, ParticleAcceleratorControlBoxComponent controller)
{
controller.InterfaceDisabled = false;
var paSystem = EntityManager.System<ParticleAcceleratorSystem>();
paSystem.UpdateUI(wire.Owner, controller);
return true;
}

View File

@@ -5,7 +5,6 @@ using Content.Server.Wires;
using Content.Shared.Popups;
using Content.Shared.Singularity.Components;
using Content.Shared.Wires;
using Robust.Shared.Player;
namespace Content.Server.ParticleAccelerator.Wires;
@@ -35,6 +34,8 @@ public sealed partial class ParticleAcceleratorLimiterWireAction : ComponentWire
public override bool Cut(EntityUid user, Wire wire, ParticleAcceleratorControlBoxComponent controller)
{
controller.MaxStrength = ParticleAcceleratorPowerState.Level3;
var paSystem = EntityManager.System<ParticleAcceleratorSystem>();
paSystem.UpdateUI(wire.Owner, controller);
return true;
}
@@ -49,12 +50,14 @@ public sealed partial class ParticleAcceleratorLimiterWireAction : ComponentWire
// Since that blocks SetStrength().
var paSystem = EntityManager.System<ParticleAcceleratorSystem>();
paSystem.SetStrength(wire.Owner, controller.MaxStrength, user, controller);
paSystem.UpdateUI(wire.Owner, controller);
return true;
}
public override void Pulse(EntityUid user, Wire wire, ParticleAcceleratorControlBoxComponent controller)
{
EntityManager.System<PopupSystem>().PopupEntity(
EntityManager.System<PopupSystem>()
.PopupEntity(
Loc.GetString("particle-accelerator-control-box-component-wires-update-limiter-on-pulse"),
user,
PopupType.SmallCaution

View File

@@ -21,12 +21,16 @@ public sealed partial class ParticleAcceleratorStrengthWireAction : ComponentWir
public override bool Cut(EntityUid user, Wire wire, ParticleAcceleratorControlBoxComponent controller)
{
controller.StrengthLocked = true;
var paSystem = EntityManager.System<ParticleAcceleratorSystem>();
paSystem.UpdateUI(wire.Owner, controller);
return true;
}
public override bool Mend(EntityUid user, Wire wire, ParticleAcceleratorControlBoxComponent controller)
{
controller.StrengthLocked = false;
var paSystem = EntityManager.System<ParticleAcceleratorSystem>();
paSystem.UpdateUI(wire.Owner, controller);
return true;
}

View File

@@ -2,15 +2,21 @@ particle-accelerator-control-menu-on-button = On
particle-accelerator-control-menu-off-button = Off
particle-accelerator-control-menu-service-manual-reference = Refer to p.132 of service manual
particle-accelerator-control-menu-device-version-label = Mark 2 Particle Accelerator
particle-accelerator-control-menu-power-label = Power:
particle-accelerator-control-menu-strength-label = Strength:
particle-accelerator-control-menu-alarm-control = PARTICLE STRENGTH
LIMITER FAILURE
particle-accelerator-control-menu-power-label = [bold]Power:[/bold]
particle-accelerator-control-menu-strength-label = [bold]Strength:[/bold]
particle-accelerator-control-menu-alarm-control-1 = [bold][color=red]PARTICLE STRENGTH[/bold][/color]
particle-accelerator-control-menu-alarm-control-2 = [bold][color=red]LIMITER FAILURE[/bold][/color]
particle-accelerator-control-menu-scan-parts-button = Scan Parts
particle-accelerator-control-menu-check-containment-field-warning = Ensure containment field is active before operation
particle-accelerator-control-menu-foo-bar-baz = FOO-BAR-BAZ
particle-accelerator-control-menu-status-label = Status: {$status}
particle-accelerator-control-menu-status-operational = Operational
particle-accelerator-control-menu-status-incomplete = Incomplete
particle-accelerator-control-menu-draw-not-available = Draw: N/A
particle-accelerator-control-menu-draw = Draw: {$watts}/{$lastReceive}
particle-accelerator-control-menu-status-label = [bold]Status:[/bold]
particle-accelerator-control-menu-status-unknown = [font="Monospace"][color=red]Unknown[/color][/bold]
particle-accelerator-control-menu-status-operational = [font="Monospace"][color=green]Operational[/color][/bold]
particle-accelerator-control-menu-status-incomplete = [font="Monospace"][color=red]Incomplete[/color][/bold]
particle-accelerator-control-menu-draw = [bold]Draw:[/bold]
particle-accelerator-control-menu-draw-value = [font="Monospace"]{$watts}/{$lastReceive}[/font]
particle-accelerator-control-menu-draw-not-available = [font="Monospace"][color=gray]N/A[/color][/font]
particle-accelerator-radio-message-on = PA power has been switched on.
particle-accelerator-radio-message-off = PA power has been switched off.
particle-accelerator-radio-message-num = PA strength has been set to level {$level}.

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