PA ui cleanup + bugfixes (#28750)

* ui and visual aspect + radio

* finish jank ui shit and finish radio

* remove radio

* send it

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Nemanja
2024-07-21 01:27:18 -04:00
committed by GitHub
parent edb05e36bb
commit 0b5fe2a9ac
15 changed files with 462 additions and 566 deletions

View File

@@ -1,10 +1,8 @@
using System.Diagnostics.CodeAnalysis;
using System.Numerics;
using Content.Server.ParticleAccelerator.Components;
using JetBrains.Annotations;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
namespace Content.Server.ParticleAccelerator.EntitySystems;
@@ -26,8 +24,6 @@ public sealed partial class ParticleAcceleratorSystem
if (controller.CurrentlyRescanning)
return;
SwitchOff(uid, user, controller);
var partQuery = GetEntityQuery<ParticleAcceleratorPartComponent>();
foreach (var part in AllParts(uid, controller))
{
@@ -45,19 +41,25 @@ public sealed partial class ParticleAcceleratorSystem
var xformQuery = GetEntityQuery<TransformComponent>();
if (!xformQuery.TryGetComponent(uid, out var xform) || !xform.Anchored)
{
SwitchOff(uid, user, controller);
return;
}
var gridUid = xform.GridUid;
if (gridUid == null || gridUid != xform.ParentUid || !TryComp<MapGridComponent>(gridUid, out var grid))
{
SwitchOff(uid, user, controller);
return;
}
// Find fuel chamber first by scanning cardinals.
var fuelQuery = GetEntityQuery<ParticleAcceleratorFuelChamberComponent>();
foreach (var adjacent in _mapSystem.GetCardinalNeighborCells(gridUid.Value, grid, xform.Coordinates))
{
if (fuelQuery.HasComponent(adjacent)
&& partQuery.TryGetComponent(adjacent, out var partState)
&& partState.Master == null)
&& partQuery.TryGetComponent(adjacent, out var partState)
&& partState.Master == null)
{
controller.FuelChamber = adjacent;
break;
@@ -66,7 +68,7 @@ public sealed partial class ParticleAcceleratorSystem
if (controller.FuelChamber == null)
{
UpdateUI(uid, controller);
SwitchOff(uid, user, controller);
return;
}
@@ -93,19 +95,19 @@ public sealed partial class ParticleAcceleratorSystem
var positionForeEmitter = positionFuelChamber + offsetVect * 2;
var positionStarboardEmitter = positionFuelChamber + offsetVect * 2 - orthoOffsetVect;
ScanPart<ParticleAcceleratorEndCapComponent>(gridUid!.Value, positionEndCap, rotation, out controller.EndCap, out var _, grid);
ScanPart<ParticleAcceleratorPowerBoxComponent>(gridUid!.Value, positionPowerBox, rotation, out controller.PowerBox, out var _, grid);
ScanPart<ParticleAcceleratorEndCapComponent>(gridUid.Value, positionEndCap, rotation, out controller.EndCap, out _, grid);
ScanPart<ParticleAcceleratorPowerBoxComponent>(gridUid.Value, positionPowerBox, rotation, out controller.PowerBox, out _, grid);
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid!.Value, positionPortEmitter, rotation, out controller.PortEmitter, out var portEmitter, grid)
|| portEmitter!.Type != ParticleAcceleratorEmitterType.Port)
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid.Value, positionPortEmitter, rotation, out controller.PortEmitter, out var portEmitter, grid)
|| portEmitter.Type != ParticleAcceleratorEmitterType.Port)
controller.PortEmitter = null;
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid!.Value, positionForeEmitter, rotation, out controller.ForeEmitter, out var foreEmitter, grid)
|| foreEmitter!.Type != ParticleAcceleratorEmitterType.Fore)
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid.Value, positionForeEmitter, rotation, out controller.ForeEmitter, out var foreEmitter, grid)
|| foreEmitter.Type != ParticleAcceleratorEmitterType.Fore)
controller.ForeEmitter = null;
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid!.Value, positionStarboardEmitter, rotation, out controller.StarboardEmitter, out var starboardEmitter, grid)
|| starboardEmitter!.Type != ParticleAcceleratorEmitterType.Starboard)
if (!ScanPart<ParticleAcceleratorEmitterComponent>(gridUid.Value, positionStarboardEmitter, rotation, out controller.StarboardEmitter, out var starboardEmitter, grid)
|| starboardEmitter.Type != ParticleAcceleratorEmitterType.Starboard)
controller.StarboardEmitter = null;
controller.Assembled =
@@ -157,19 +159,19 @@ public sealed partial class ParticleAcceleratorSystem
private void OnComponentShutdown(EntityUid uid, ParticleAcceleratorPartComponent comp, ComponentShutdown args)
{
if (EntityManager.EntityExists(comp.Master))
if (Exists(comp.Master))
RescanParts(comp.Master!.Value);
}
private void BodyTypeChanged(EntityUid uid, ParticleAcceleratorPartComponent comp, ref PhysicsBodyTypeChangedEvent args)
{
if (EntityManager.EntityExists(comp.Master))
if (Exists(comp.Master))
RescanParts(comp.Master!.Value);
}
private void OnMoveEvent(EntityUid uid, ParticleAcceleratorPartComponent comp, ref MoveEvent args)
{
if (EntityManager.EntityExists(comp.Master))
if (Exists(comp.Master))
RescanParts(comp.Master!.Value);
}
}