Port Discordia gloves (#419)

Still need descriptions on the items to be done but the groundwork is there.
Could also do with layers for stuff that should light up in the darkness but I wasn't entirely sure what should and shouldn't.
This commit is contained in:
metalgearsloth
2019-11-07 03:23:35 +11:00
committed by Pieter-Jan Briers
parent 1e425f3c28
commit 0b5759abe6
325 changed files with 846 additions and 184 deletions

View File

@@ -35,7 +35,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
Spawn("CableStack");
// 5% chance for a pair of fancy insulated gloves, else just a third cable coil.
Spawn(random.Prob(0.05f) ? "YellowGloves" : "CableStack");
Spawn(random.Prob(0.05f) ? "GlovesYellow" : "CableStack");
}
}
}