Mid / Large pop map - NSS Pillar (#6338)

* nssEternity game.yml

* Update game.yml

* NSS Pillar version 1.0

* removed thindows, tweaked some power cables, lighting, dock orientations.

* updates to pillar

* fixed overflow roles
This commit is contained in:
Peptide90
2022-02-04 21:34:52 +00:00
committed by GitHub
parent 198b9f5962
commit 0b4ada9a4d
2 changed files with 121476 additions and 0 deletions

View File

@@ -95,6 +95,43 @@
ResearchDirector: [ 1, 1 ]
Botanist: [ 1, 1 ]
- type: gameMap
id: NSSPillar
mapName: 'NSS Pillar'
mapNameTemplate: '{0} NSSPillar {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
mapPath: Maps/nss_pillar.yml
minPlayers: 20
overflowJobs:
- Assistant
availableJobs:
Assistant: [ -1, -1 ]
CargoTechnician: [ 4, 5 ]
Bartender: [ 1, 1 ]
Botanist: [ 2, 2 ]
Chef: [ 2, 2 ]
Clown: [ 1, 1 ]
Janitor: [ 2, 3 ]
Mime: [ 1, 1 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 4, 6 ]
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 4, 6 ]
Chemist: [ 2, 2 ]
ResearchDirector: [ 1, 1 ]
Scientist: [ 3, 5 ]
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 5, 6 ]
Chaplain: [ 1, 1 ]
Librarian: [ 1, 1 ]
Lawyer: [ 1, 2 ]
Warden: [ 1, 1 ]
Quartermaster: [ 1, 1 ]
- type: gameMap
id: ssreach
mapName: 'Reach'